So… IceX turns up to justify the ridiculous decision to let PvE scale to 395 because it’s “the only way to balance out a broken Spiderman who trivialises PvE”.
Well now Spidey has been nerfed into obsolesence and we get our next PvE event where they all but remove rubberbanding and make it a grind fest and, with presumably one sub to go, i’ve now got lvl 303 bad guys in Hells Kitchen. So apparently the scaling will still beat the hell out of you unless you play abnormally (minimize play, take unnecessary damage, suicide into nodes etc).
I’ve never understood the bullshit implementation of scaling your highest level node because you can easily kill your lowest level node and I don’t really see how such high level nodes are justified and I STILL don’t agree with the idea that having a strong roster deserves ABSOLUTELY no benefit in PvE because of the nature of % increased level scaling.
Top of my main bracket at the moment on just over 48k points has an 85 ares, one other 85 (MMN) then it goes down from there. I can only imagine his scaling is far more friendly than mine because he has ground the hell out of nodes looking at the way his points have progressed on refreshes.
So I was wondering what kind of scaling other people are seeing (maybe it’s just me) and whether people feel that it’s unreasonable for D3 to implement an unpopular change with a very specific justification (Spiderman) then completely remove the justification and leave the change in place.
It would be nice to know from them if they intend to leave this level cap in place unchanged and if they do I think we deserve to know more specifics on how scaling allegedly works. If I have to play completely unnaturally to do well under their system the least they could do is let me know the actual rules i’m playing under…
I still suspect the change was not put into place for such a lofty purpose as balancing but to try and force more health pack use, so I imagine it’ll be left alone in the hope that people will spend their HP to keep playing (I have decided I won’t buy any health packs for PvE since the stupid level cap was introduced and just retreat then prologue heal so, for me at least, it’s had the opposite effect).