SCL10 has been ‘Coming Soon’ for a while now…as in we’ve officially entered Blizzard parody levels of ‘soon - trademark’ by now. I thought it might be fun to discuss what you’d like to see with this ultimate end game level difficulty either in terms of challenge, reward or both.
My thoughts on SCL10 execution in PvE:
This is admittedly a little extreme but I’d like to see this as an opportunity to shake things up. Since SCL10 represents the most challenging end game content I think it’s important to make this reasonably challenging but NOT grindy. Imagine if SCL10 PvE had only 2 clears per sub down from the current 6+.
- First Clear: Each Node has level 500 enemies.
- Second Clear: Each Node has level 550 enemies.
- Node rewards are clearly enhanced to surpass those of SCL9 in terms of ISO/CP/RISO/etc
SCL10 is an opportunity to provide a real challenge to the ultimate end game. I think its actually okay to alienate the vast majority of the player base here in order to give people a goal to push towards. Besides, PvP difficulty doesn’t change with SCL and so SCL10 will still be opened to everyone who meets the minimum rank requirements to enjoy.
Specific Rewards:
The key thing I’d like to see added to SCL10 in both Pve and PvP is a focus on Support tokens. The game is sorely lacking accessibility to these right now and awarding a purple support token to top 10 PvP and top 10 PvE with golden support going to the top 100 of both PvE and PvP would really help a lot and serve to make this a stand out from the SCL9 rewards.