Of what amazing feature do i speak? Brand new events? Awesome new game mechanics? A brilliant new way to play pve?
No.
It is a feature that was promised quite a while ago…it is of course the add one level button.
Where the hell is it? Adding 30 levels to a character manually is not the biggest issue in the world but I think we can all agree this would be a good addition
I added 30 levels to my oml and it took forever thanks to the high cost.
Incidentally anyone else notice that the cost of adding levels to 5* goes up and down all the time level 280 cost 2k then 281 cost 1.3k then level 282 cost 2.4k
It honestly goes up and down all the time. I feel like I’m playing the iso stock market
While they add the 1 level button can they tone down the ciesure inducing flashes when the character goes up a level? Actually I think a 5 or 10 level button would be even better
I level 4* to between level 120 and 166 when their DDQ comes around. Chuclk wasn’t cutting it at 120 so I took him to 166. He was at 70 before that.
I started the day with 160K+ I don’t really level characters anymore except 5*. Once you’ve got usable 5* your HP and ISO usage goes way down. 3* are so irrelevant, even in their PVP, that I don’t level them. 4* only get levels for DDQ now. It really puts in to perspective how much ISO we actually earn on a weekly basis when you’re only spending it every couple of weeks. We still need more though.
I’ll have the ISO back by end of season and still have enough to dump a few levels worth of covers in to my 5* if I can pull them.
Yeah, way too many animations when leveling up. i can see everything just crawl. if you want to dump more than 1 level, its faster to just wait for all animations to end and then start the next level.
with the crit tile cycling colors and the need to dump 1 iso a tick, its just way too many screen animations and its totally unnecessary.
fractions of a level do nothing for a character, so you may as well not allow a level up unless you have enough iso for 1 whole level.
i get that its supposed to “feel good” and make you feel like you are getting more powerful, but i just want to dump the iso into a char quickly and get on with my day.
I think it’s worth pointing out that leveling up incrementally and individually made more sense when there were only a handful of 3* guys, and they only went to 133. It’s just another artifact of a UI designed for a game that no longer exists.