Suggestions:
EPISODES
- Introduce a new episode every 3 weeks - 1 month. Rerunning the same events gets boring, even simulator.
- Retire oldest PVE to Story section when a saturation point of old events is reached. Maybe 1 reward per node.
- Add 1 of each Ares and Moonstone cover as rewards for new players in retired story events. Do the same for new 2* characters to further added events.
- Have a 3* character be the boss of each retired event, maybe with some goons. Make them hard.
- No more 10 day events please.
NEW VILLAINS
- Introduce new villain characters so we aren’t fighting the same DA all the time.
- Villains don’t have to be attainable when they are introduced.
- Since they aren’t immediately attainable, they don’t have to be completely balanced. Make them bosses!
- Balance them while they are story-only,
- Release for attainment when YOU (developers) feel they are good and ready!
EXISTING CHARACTERS
- Nerf / Buff monthly (or more often at least)
- Announce a month in advance the design goals of how the character will be buffed/nerfed
- ICEIX explanations of Spidey changes are a good example
- Complete 2 cover characters - Loki, Rag, Doom. Maybe Bullseye (could use some other-than-Moonstone love).
- Give them a weak 3rd ability and buff later if necessary! Added levels will increase their power anyway.