Survivor objective bugged

The objective, most recently seen in Race to Orazca, states:

“Have 40 or less hp remaining at the end of a fight.”

However, the objective treats damage differently than life loss. If you have used cards causing you to “lose x life” during a fight, your planeswalker will be HEALED for that amount prior to the objective being counted.

For example, as you see, on my final turn Commodore Guff has 30/113 hp remaining.

However, I used Mana Crypt, which triggered 5 times during the fight (9x5 = 45).

The objective, rather than counting what I had at the end of the fight (30), instead added that life back BEFORE counting the objective.

Literally, when the fight ended, I had 30 hp. This is undoubtedly a coding issue that needs remedying. Thanks .

Images discussed above.

Ditto. Please fix this. It is not checking the life total when the match ends correctly because of life loss vs damage taken.As you can see below. I had 28 life when the match ended then I gained 20 life before it checked the objective.


Talked about above.

See also: https://youtube.com/shorts/Jkl19v3ykWk