The importance of intelligent ISO spending is at an all time high with the upcoming release of the Champion feature.
There’s no way to realistically keep up with the costs of leveling while remaining free to play. Spending money to keep up with leveling is beyond prohibitive because the value of ISO in the storefront hasn’t changed to reflect the greater demands of ISO over the last two years. It’s price point was set in stone long before 4*'s were common…let alone 5*'s existing with 4*'s being released twice a month (and sometimes more).
Fact:Championing characters and leveling them through the cover system comes at a SIGNIFICANT ISO cost
According to the January video you’ll eventually get 35,000 ISO back from leveling 4* Hulkbuster 100 levels.
That’s an initial ISO cost of 12,500 to champion HB plus 100 HB covers valued at 1000 ISO each for a total of 100,000 ISO.
35,000 - 12,500 - 100,000 = (77,500)
Therefore, the ‘cost’ of championing a single 4* is ultimately 77,500 ISO.
It’s safe to assume that this trend holds true at 2*, 3* and 5* tiers as well with the numbers being scaled according to those tiers. Choosing to champion means sacrificing a large portion of the ISO you relied on through regular play. With that being understood it’s important to ask…
Edit: My numbers here are clearly wrong as others have pointed out which could easily change how people decide to approach the subject matter at hand. The current thought is that you actually get back 90,000 ISO rather than just 35,000. Which means the ‘cost’ of championing is only 22,500 ultimately. Still a net loss but a far more reasonable one considering the benefits.
HOW SHOULD WE SPEND OUR ISO?
Should we:
A) Focus on what will help you NOW.
Do you have a level 220 HB, Iceman, Red Hulk, Cyke, Jean Grey? Level them.
They’ll help you more in the coming months then any amount of championed 2*'s, 3*'s or non-top tier 4*'s. Only after you get all the vital characters leveled for your chosen modes of play should you focus on the new feature. Jeanbuster is max level so you should now champion them to further improve what already works for you today.
After all, you’ll be actively using HB and Jean to win, right? So why bother having Cmag at level 193 and Nick Fury at level 305?
B) Champion ASAP
Championing a character comes with several benefits in terms of level, health, HP, CP, Tokens and some ISO. The combination of these rewards are clearly superior to the current ISO bottleneck players are facing. Best to champion all characters ASAP in accordance to which ones will benefit the most. IE) Focus on 2*'s, pvp rewarded 3*'s and maybe the occasional 4* when you can spare it. Sure you won’t be using 2* daken anymore but the faster you max out his champion the more rewards you’ll get and the faster you can start selling 2* covers for genuine ISO again. Sacrifice the short term for the long term. Even if it means you won’t have the ISO to level powerful characters for a LONG time.
C) Champion Tactically
Gradually champion a couple key characters who prove to be helpful in play from time to time. For example you might not use Luke Cage or Cmags all the time but when they are boosted they are genuinely good. So tactically champion them upon getting a couple of their covers. By limiting your champions to say eight 3*'s and four 4*'s you can better control your ISO spending and actually level good characters as you get their covers (albeit very slowly).
D) Ignore Championing Completely
One could argue the old best strategy was to level characters to the point where diminishing returns became punishing. So many of us have 3*'s at level 120ish and 4*'s between level 180-220 range. Why fix what isn’t broken? Forget championing exists and continue to build a balanced roster with all new and old releases. If you happen to get the ISO to max someone you might champion them as well. This won’t be common though and you’ll clearly fall FAR behind anyone whose giving this new feature attention.
E) Other
Is it actually best to do a combination of the above? Something completely different?
I’m at a genuine loss here and would love to hear the opinions of others.
I’m leaning towards option A) but I see value in B) and C). I don’t feel D) is best but maybe that’s just me. It takes a lot of time and commitment to level a 4* to champion range so I’d rather not spend my resources poorly with this new feature. I can only assume plenty of others players are in the same boat.
Lets here from the playerbase…how should we best spend our precious ISO?