Team Up Alternatives

Ok, so this is from an alliance member of mine who had this great idea. So I’m quoting him from the Suggestions and Feedback Section as I don’t think it’ll get the love and attention it deserves there. So here it is:

So what do you guys think? I like the White Skill as an addition, but as mentioned, it screws up the boosts, sorta. They did implement the AP boosting of the Team Ups tho. I have one more idea to add. It’s almost the same as the Consistent Power option, but a little more tailored to the characters.

Option 4. Team Ups will now be used to add a power to every character as a team boost or personal boost. icon_captainamerica.png
inspires his troops, regular tile matches now increase by 20%. icon_thor.png
summons strength from Odison. His skill powers increase damage by 10%. icon_blackwidow.png
goes deep into enemy territory. Steals more AP or in grey suits case, adds 2 more tile conversion to green. And so on and so on. This would take much more time to change and implement than the other options, but I like the idea of boosting by matching. Isn’t that how puzzle games work?

Also, if we get some suggestions, I’ll make a poll and put a vote to the ideas here! I liked Team Ups in the beginning, but now they’re just pointless and annoying.

An idea I had a while back was to make Team-ups directly selectable from your roster, but to compensate the character you use as a team-up takes damage equal to the average damage taken by your team during the match.

It makes them almost like a mini-4th person on your team (except you can only use their abilities once).

It solves the two main problems with team-ups.

-Consistency
-Usefulness

From a business perspective, it promotes roster diversity and sells more health packs.