I’m here to talk about Reliquary Tower and that cannot be used effectively. This is entirely due to the wording on the card which can easily be fixed with one minor word change. More on that in a bit.
Reliquary Tower:
Mana cost: 11
Shield: 2
Wording: “At the beginning of your turn convert 3 gems to Loyalty gems. At the beginning of your turn, drain all your mana then draw 2 cards.”
Problem here is the second part of the wording. “…Beginning of your turn, drain all your mana…”
I tested this card and in every case, all mana from StV. Mana gem conversions, … all forms of mana that is gained at the beginning of a turn occurs before Reliquary Tower resolves. Every single time, you’re reset to zero no matter what card with a BotT effect you use to gain mana.
All this for 11 mana???
…uh, no. Maybe 4.
But I digress.
This mana wipe leads to two problems… one, the “Kiora effect”… meaning that Reliquary Tower effectively hands the opponent the lead in the mana race to cast out cards by deducting mana from your cards … in this case, all of it. A penalty for converting 3 gems to Loyalty gems and gaining two more cards.
Secondly, because Reliquary Tower erases the results of any BotT effects to gain mana you need to use ramp spells to get more cards out … something only found in Legacy at the moment. Which means your opponent is unaffected by this and is able to ramp via BotT easily in Standard.
I tried using this in a pauper Zoo with Nahiri and while Reliquary Tower helped some. I really needed to keep my creatures at a minimum of 3 to 4 mana max… and was using a Masterpiece, Slaughter Pact, to keep the big creatures at bay. While reliquary helped me roll in Loyalty, my weaker (legacy) creatures stood no chance. So the experiment was a failure… especially in Standard.
Moving on…
The closest card in comparison is Arch of Orazca… let’s look at that shall we?
Arch of Orazca:
Mana cost: 8
Shield count: 4
Wording: “At the beginning of your turn, convert 2 gems to Loyalty gems. Activate 3: If you have the City’s Blessing, draw a card, it gains 2 mana.”
A superior card to Reliquary in every way because of the mana wipe Reliquary does at the beginning of your turn.
But there is hope!
A simple fix that will make this card worth playing and still have the intended effect that I think the Devs were shooting for. Because in its present state, it is absolutely useless.
Change the wording that follows:
“At the beginning of your turn convert 3 gems to Loyalty gems. At the beginning of your turn, drain all your mana then draw 2 cards.”
To the following:
“At the beginning of your turn convert 3 gems to Loyalty gems. At the end of your turn, drain all your mana then draw 2 cards.”
This simple change still provides a penalty for not casting everything, nor can you utilize flash cards in your build. You can now cast cards using your converters and other BotT mana effects during your turn and not be completely reliant on your PW mana gains and a prayer to the cascade god.
Too many cards in hand due to the 2 extra draw prevents a draw that turn… so a player needs to strategically think about what to discard, if anything prior the end of the turn, in order to have room for a card draw next turn. The mana wipe still occurs so there is that as the devs wanted, but the risk is more balanced in this fashion than the way it is now. The cost remains the same.
@Brigby , please consider bringing this recommended change up to the devs. Because in its present state it is all but useless and is self defeating in a match. Test it yourselves and see.
Anyone else have thoughts?
Please be a voice, the devs do read and take note of our comments. I think this is a fair request and does not make this rare OP but playable for all both strategically and for additional fun.
Thank you,
-Gunny