Before, top 100 pvp season alliance got 4* char, now they got legendary tokens, its increase value compare to 4* cover, but the rest still receive the same, they should get more rewards too shouldnt they?
Think of the seasons like a 4* release PVE, even on a 7 day event, only the t100 get the extra 4* cover. Why should PVP be different?
I understand you want more.. but argue your point, why do you think it should be any different than any other event for alliance rewards?
well, i didnt ask for a 4* cover, but 30 days for 3x heroic compare to a legend token between rank 100 and 101, isnt it too much difference? ![]()
and pve is 7 days max but a pvp season is a month.
4 star and legendary is almost the same cause your odds of pulling 5 star is so low. so not sure why you think those who come in below 101 should get more⦠I could see maybe doing
Legendary token top 100
4 star top 200
to help more people get 4 stars and stop major mercing
Increase rewards for both above and below t100? Or instead of top 100 make it top 200? With like a 5,4,3 star kinda rewards? Or maybe even introduce 5 token packs? Combine em all?
Devs really need to introduce rare 3* and up tokens 10% chance for 4*. Reward this as next tier instead of a handful of 2* heroics