[TSP Spoiler] Catch them on the side

Why engage in a fair fight when you can compromise the enemy’s defensive lines before they even realize they’re under attack? In the salt wastes and scarred ruins of our shattered world, outmaneuvering your foes from the periphery leaves their frontline combatants stumbling and weakened before the real damage lands: this is Flanking!

When your Flanking forces attack, they automatically inflict a -1/-1 penalty on any defender relying on Reach, Vigilance, or Defender. Better yet, this effect stacks for each Flanking creature you send in, completely eroding the opponent’s frontline unless they have Flanking of their own!

With the defensive line crumbling, standard blockers are looking more vulnerable than ever. How will you adjust your defensive strategies to deal with these aggressive flanking maneuvers? Leave a comment below with your best counter-strategies!

2 Likes

So if my opponent use creatures with flank, will none, some or all of my creatures be immune to the flank effect, if I have one, two or three creatures with flank on the board? Let us assume all my creatures have reach.

Also, does flank bypass prevent damage? I assume not since the text seems to indicate that flank is a debuffing effect.

1 Like

It does sound like a debuff thing, rather than direct evasion. So like potential evasion-by-removal, which may be possible if it isn’t a until-end-of-turn kinda thing.