Not a bad idea, I can see this as sort of a side effect of an existing ability. They have already addressed this in part with the addition of characters that can not be stunned. Is there anybody besides SS with this ability?
@Dider… Yes I agree. Maybe the character could switch powers. So you can use Un-Stun once (maybe), and then the power gets switched to a damage-dealing ability of some sort.
Hm, that would be a HIGHLY situational champ, and likely a 4* that people wouldn’t be able to cover max and iso max for months. Looking at all of the other situational ability abilities in the game, I really can’t see much of a positive to it.
Have you tried casting Grant Invisibility by IW if the weakest teammate is stunned for X number of turns? For some strange reason that takes away the stun.
You could always do it as a variant of Colossus’ yellow.
Drops a countdown that reduces enemy damage and while it’s in play, your characters are immune to enemy stun effects. When the countdown resolves have it explode for damage (and maybe stun the character at lower levels).
Not the most elegant but it would be less situational.
Why not have stuns be countdown-based powers, and if the countdown is destroyed the stun ends? There are several stuns that are loosely coupled with countdowns so this wouldn’t have to represent a huge departure.
Hey yeah, and then if your character gets stunned you can have cap throw his shield at the enemy and unstun you at the sa-
Wait, that doesn’t make sense at all.
Also, if you stunned the owner of a “stun” countdown tile, it wouldn’t count down so the stun would last longer. Switch and Punisher Maxx combo for a 7-turn stun!