Fixes to the OFFICIAL Team-up Powers list. Human Torch (Johnny Storm), Thor (Modern), and Storm (Mohawk) were all missing from the initial list, but now they all drop powers. As of now, I believe everything is a team-up power except passive, self-damaging, or self-stunning powers – and these three: Force Bubbles, Grant Invisibility, Best There Is.
Passives trigger without the pause after matching. On the other hand, there is an added pause after every active skill now. So abilities take 2x longer to go off. Great design :thumbs up:
Those are different things. It used to be that you get a free heroic 50% boost on the first mission, but this hasn’t happened for a very long time. You’re always free to buy more of those even if you no longer get the free one. At some point they become retired so you can’t even buy more of them for certain events, though that’s probably a good thing since I believe the only time people bought them was due to an accident and generally led to angry posts on the board when you accidentally spent 500 HP for some pretty weak boosts.
Boosts. Since TUs it seems boosts are no longer handed out in LRs or pvp matches. Not sure if its a sign TUs are to fully replace boosts, but it will at this rate.
ughh. having flashbacks to how slow that was in the captain marvel tourney with her passive going off too. seriously though, why speed up OBW but still have daken slow as ever?
I play on the Steam version, and there seem to be some odd delays in the game that weren’t there before. Specifically I’ve noticed that trying to activate a power after the enemy turn is very slow, causing me to have to click the power a few times before it will actually work. Couldn’t tell you whether it’s intentional or not, but it’s a little annoying when you’re trying to play fast, as in LRs or shield hopping.
Thumbs up to not having the powers tab switch every time a passive kicks in. That was very aggravating, Hood I’m looking at you.