The current way that the 4’s are distributed is a 50/50 split which results in the current odds display of 4X on the Latests.
Using the Legendary tokens to make this simplest, you have 65 4’s at a 85% chance of getting one of them. 42.5% chance of a Latest (1 of 12), 42.5% chance of a Vintage (1 of 53).
Current odds of a specific Vintage from one Legendary pull: 0.802% (42.5/53)
Current odds of a specific Latest from one Legendary pull: 3.542% (42.5/12)
Ratio of odds, then, is 3.542/.802 or about 4.416X. Note that dilution would eventually (not too long from now?) have led to a 5X odds being displayed on the Latest 4’s as Vintage odds got smaller and smaller.
As of Wednesday, the odds of a specific 4 coming from one Legendary pull is going to be 85/65 or 1.308%. So you are a little less than twice as likely to pull a Vintage you want, but a little more than 1/3 as likely to pull a Latest.
This only looks at what happens when a 4* is triggered, not the odds of getting a 4 from a vault, PVP store, etc, which all will act differently and be a little more likely.
I am overall in favor of this because I have a lot of 300+ 4’s that I will now get more often, but trying to cover Latests will probably lead to me bonusing them more. It will be harder to finish them and catch them up to my other 4’s.
More 4s, but spread out over 60+ characters… we’re literally back to the days of pre-vaulting where newest fours will be almost impossible to build but aquiring more 4s overall because they’re massively over-produced and largest tier in the entire game.
Genius, brahs (just glad I have 97% of the tier already champed).
If devs want to have more 4s available (easier to build overall) then why don’t they also increase the number of 4s available in vaults beyond tinykitty 3 covers?
Oh right, you guys want me to spend money on silly 10/40 packs that are still gonna be 75% 2 stars.
Wait… That means there will be even less to report on the Season updates. The past 6 seasons you just announced who entered Latest (packs) and who is moving to Vintage. Now it’ll just be who is entering packs.. how about starting that rebalance initiative again? Either Kraven, Lockjaw, War Machine, FalCap, BW (IW) would be a nice start
So this basically means the only way to bias your pulls towards the new characters is bonus heroes. Is there any chance of increasing the bonus hero pull rate then?
So what you are saying is we are going from a 7.14 percent change to get a 4 star from a heroic pack. ~1:14 to a 8.925 percent chance to get a 4 star from heroic which you most likely show as a ~ 1:11 chance? Does that sound about right?
Has there ever been talk about increasing the odds for favorite characters? It seems like it will be harder to cover characters now as statistically every 4* will grow at the same rate.
It might be worth looking into having favorites replace the pull 15% instead of being an extra cover 5% of the time. Or make the favorite character replace the pull 10% of the time in addition to the current bonus hero setup.
Edit: Updated percentages. Don’t sick and post, kids
A quick read read through most of the replies in this thread shows just how effective presenting data in a roundabout way truly is.
People actually believe they are going to be inundated in 4* covers when in reality the other cover stores were just brought in line with heroics. They also made it way more difficult for a beginner to fully cover a 4*.
The only great thing about this thread is IceIX mentioning the devs are looking into duplicate covers. That’s the best news I’ve heard since returning to the game last October.
Can someone explain to me where the existing odds for ten packs are? There is no difference stated in game between 1 pack pulls and 10/40 pack pulls other than to bonus hero chance
I’m glad that vintage characters will be slightly brought back into the spotlight, but only if we return to a regular schedule of rebalances that way they stay relevant with the changing meta and power creep. I don’t need more FalCap covers if he’s still largely useless.
I’m not thrilled about the “Latest” pull percentage dropping, as it will make covering the new characters that excite me and motivate me to play take much longer. This should be counterbalanced with an increase to bonus hero odds. Or, I have an idea — what if we can each pick a custom list of characters we want better odds on, and then any characters on that list will get the old ‘Latest’ odds? This lets us focus where we want while also eliminating the distinction between Latest and Vintage.
Which is laughable at best and pure PR hand wave an issue way speak. We’ve been asking for something to be done about covers for years and nothing. And if they are actually doing anything prepare to fork over $$$$ for not-so wonderful idea.
What about in vaults? Are you changing the setup for the vaults?
Story mode pretty much only has stores for release events, so if you aren’t changing the odds for vaults the change will mostly effect the Versus tournament stores.
On the topic of hoard busting, I don’t regret blowing mine yesterday. Getting half a dozen covers each for the newer characters definitely beats getting one or two covers for each fourstar.