This was S4, which I had thought was the best for hitting 1200. Maybe there’s a better one now?
There’s basically no reason to score above 900 in PVP, unless you have a champed 5* roster who’s unafraid of being hit.
When I make it to 900, there are plenty of queues, and I get the 4* character. Yay.
After 900, there are minimal queues. I couldn’t get from 9xx to 12xx in one hop, so I happened to find two 75 point grills and made it to 11xx.
But then while shielded at 11xx, I spent well over an hour and lots of 10 iso penalties cycling through numerous queues, and they were all for less than 10 points. Even in three battles, I wouldn’t be able to hit 1200. There are just no queues. Okay, there was one queue for a double-champed 5* team that would have simply beaten me after a lengthy battle. But nobody remotely my level.
So basically after I hit 9xx this morning, I spent the rest of the day stressing out, wasting my personal time and my in-game resources (iso, boosts) for no reason. Even with the extra personal and alliance rewards at 11xx, it basically just evens out, compared with all the iso I spent.
There has to be a better way. Otherwise I just won’t bother going past 900, because it makes me feel worse to actually try and fail, instead of simply not trying at all.
It’s really too bad, because while I love all the extra ISO, HP, tokens and covers from SCL, in the end, you’ve made it far too difficult to get the 15 cp at the end of PVP. So in the end, it’s a net loss.