This topic will concentrate only on PvPs because I don’t think anyone will be unhappy with more boosted 5* in pves.
I think boosted 5 has done a good job of increasing varieties of opponents superficially in the past one year plus. The reason is because when you reached past 1000 points, you will see mostly boosted 5* or maybe unboosted 550 5* + boosted 5*. The flavour simply changes every week.
Pre-boost, players were complaining about
- lack of varieties (seeing only meta 5*)
- lack of options to deal with meta characters
- how some characters were “unusable” unboosted in pvps.
The metas pre-5* boost were Colossus/Wanda, Wanda/Apocalypse, BRB/Polaris, Kitty/BRB and probably some other I can’t remember.
I looked at 2021 and 2022 releases and many of them, even though they are not meta, are able to deal with many of the metas effectively, or could work well with metas. This led me to believe that if boosted 5* were removed from pvps, we’ll see even more varieties, compared to the current situation of boosted 5*.
As for unusable characters, the dev’ll be working on this later this year, so let’s not touch on this.
Anyway, share your thoughts.
Edit: I just thought of this but please share what tier of player you are to give context. For example, are you a single champed 5* player, double champed 5* player, multi-champed 5* player, 4* player with fully covered capped at 4* MMR, 4* player, 3* player etc? If not, the default would be multi-champed 5* player.