Every new season, many forum posters look forward to seeing re-balancing of character(s). When there’s none, they are usually disappointed or angry.
Past histories have shown that players preferred buffing characters rather than nerfing them. The main argument is that those players who are affected by nerfing of their characters are not pleased that all the time, effort and resources, whether real or virtual currency, spent on the characters went down the drain.
The questions are:
- What does character re-balancing mean to you, especially for those in 4* or 5* land?
Does character re-balancing mean:
a) making minor updates to the characters’ abilities that make them more effective? For example, increased damage, decrease ap needed, increase scope of effects etc.
b) major overhaul of characters’ abilities?
c) turning a perceived bottom-feeder characters into a top 3 or top 5 characters? For example, 5* Hulk, 5* Dr Ock, Kraven, 4* Elektra, Winter Soldier, Sentry etc.
d) others?
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Should character be re-balanced for the sake of re-balancing? If one character moved up a spot after re-balancing, another character must move down.
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How comfortable are you with your top character (s) getting nerfed?
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How do you determine whether a character has been buffed or nerfed enough?
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Does periodic character re-balancing helps players in this forum to feel better? To prove that devs are “listening” to them?
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Potential Challenge: The top players are usually only interested in characters who can end a fight as fast as possible. Any support characters that do not increase significant damage or help them fire powers faster are usually perceived to be useless. Defensive characters are perceived to be useless because they slow down the fight.
Is it possible to shift the mindset of top players to not focus on purely speed or power?
