So, courtesy of RNGesus (he’s a fickle deity), I am the proud owner of 3 Chulk covers, 6 Star-Lord covers, 5 Elektra covers, and so on, plus i’ve drawn 16 IW covers. I only have 1 JG, 3 PX, 3 Things, no Iceman, etc.
Now, i’m not really venting about my luck or that i don’t have more good covers. I play casually-ish, enough to be a top 10 member of a top 125 alliance, but i pretty actively refuse to grind PVE and my roster is such that I can’t usually hit 800 in PvP unless i’m in a good bracket. (plus, again, i can only really play for more than 30 minutes at a time a couple times a week due to family, work, etc).
My point is this: why do these terrible, horrible, no-good, very bad characters (Chulk, Fantastic, Bagman, etc) even exist ? Do the devs honestly think they have playable value? I get that in games there have always been characters that are stronger than others, but Chulk?
Perhaps, one might try to say that they could be part of a well-rounded roster, but if i were to max Chulk, Fantastic, and IW and try to play them, my team would be beat down faster than (insert joke here). And, given that 4*'s are still rare enough for many players such that opening them is fun, meaningful part of the game, these awful characters seem insulting. For casual players (60% of the players? higher?), opening such covers makes any effort put into playing seem wasted, and many of us don’t really have that time to waste.
For example, the first time i ever bought something from the game, it was a Heroic ten pack. I hadn’t been playing long, but i enjoyed it and wanted to start really competing.
I drew 6 Bagmen. Literally money wasted.
So, are these characters huge middle fingers to the players, are the devs that clueless to how the game actually works, or is there a third, less sinister reason?