Surgical Strike is the new powerhouse skill that requires a spreadsheet of data to determine what will happen on resolution. This is poor game design and needs to be addressed.
When hovering over a skill for a second you see a tooltip for that skill. Simply have the game highlight the gem colour that the skill will impact when the tooltip is activated. This can either highlight every gem of that colour on the game board…or simply highlight the AP gem indicator on your opponents AP totals (this way it would apply to things like Psylockes blue in the event of a 2-way, 3-way, 4-way, or 5-way tie)
In addition, have the tooltip show the actual projected damage of a skill. For example, Patch’s red does damage based on his tile count. Rather than figure out that value in our heads just have the tooltip display it.
These are simple quality of life fixes that will go a long way to improving our gameplay experience.