So I got to thinking about how in Tennis and Golf, you frequently have top players skipping events, yet they still remain atop the rankings. In golf this is because winnings determine rankings and there is more money to be had at the Majors and other bigger events. And in tennis there are more ranking points to be had at the Majors, and other higher prestige events.
Since the devs don’t seem to ever want to make an event “non-season” and we know people protect their season ranking even in tournaments they don’t need the prizes, what if there were a handful (let’s say 4 or 5, so close to half) of PvPs that counted DOUBLE, but also had the better rewards (newer characters). That way, people could take it easy in the “lesser” events, while knowing they could more than make up for it by racking up 1200+ in these “major” events.
The obvious flaw in this is that people will still go hard in every event to give themselves a little bit of an edge against the competition, or just to go after the extra iso handed out to those placing top 5. So maybe rewards would need to be tweaked further to discourage that behavior. Anyway, I’m not even convinced myself that it’s a great solution, but I thought it was at least a new idea and something to consider. Interested to hear what you top players think, would you actually take the “lesser” events easy or just go extra hard for the double events and get burnt out even faster/harder?