While looking at the card list (https://d3go.com/mtgpq-card-list-aether-revolt/), I thought I open a thread to start discussing the new cards. First, mythics:
*Aethergeode Miner: This is a pure Energize engine. Seems pretty good for an energy deck, but is it worth a mythic? Not sure.
*Aethertide Whale: Energize 10 is pretty powerful for the right deck and a 10/6 flyer is pretty potent too. Cool card.
*Aetherwind Basker: “Amount of creatures” is rarely as powerful as it sounds but it can still be some energy. The overload ability is nice but only temporary. 20 is high cost too. Hm.
*Baral, Chief of Compliance: For a spell-heavy deck, like Jace, this is a real powerhouse. A 3-mana discount for each spell plus card drawing is really nice.
*Exquisite Archangel: It’s an 8/8 vigilance flyer, which tend to die quickly but you get 30 (!) life for its death. That’s a really big swing, especially if you blocked something big with it (which you, unfortunately, don’t have a lot of control over because combat is so little strategic). This will be very annoying to play against.
*Gonti’s Aether Heart: They really dared to do something new for this game and gaining extra swaps can be huge. It will probably not sufficient to pay for itself, but it’s easy to trigger and only costs 6. I’m really interested in playing this!
*Heart of Kiran: I’m less enthusiastic for Fabricate than most people and while 4 is good this still costs 25 for a 12/12 with vigilance. To be fair, Crew 4 will make this much cheaper but I’m not sure about this one.
*Herald of Anguish: Discarding and giving -2/-2 can really add up, so I assume this will be a really annoying card too.
*Kari Zev: “This creature can’t block” is such a stupid line of text in this game. But man, for 5 mana this is really cheap for a card that grows every turn and gets harder to block because of first strike.
*Lightning Runner: Again, really cheap, really powerful especially with haste and also bumping your teammates for just Overload 1? Wow.
*Mechanized Production: Overload 3 is no joke but this ability is super strong. And it doesn’t cost much to play it.
*Planar Bridge: Again, OL 3, but effect is strong but can be very swingy.
*Rishkar: +3 for everyone is really strong and the constant mana gain should be great for green.
*Rishkar’s Expertise: 5 mana for that mana gain is crazy. Remember what Seasons’ Past costs?
*Sram: Not a fancy effect, but a 4/4 for 4 that gets bigger is nothing to ignore.
*Yahenni: The first effect is not immensely powerful, the second could be strong, the cost is rather high. Maybe interesting.
I like most of these cards. What do you think? Am I being too nice?