Instead of giving us an extra chance to grab the 4* covers people who’ve been around for a year so badly need, the odds of getting a non-Devil Dino character of that tier have been dropped by two thirds, down to just .1% for each! Maybe I’m misremembering, but I could have sworn last year’s model featured overall boosted 4* odds even when you took DD out of the equation and this year that is decidedly not the case. Given that Devil Dino, neat though he is, remains a novelty character and not something useful for actually playing the game that means the anniversary tokens are much much much worse than a standard heroic or event token this time around.
So much for spending any HP on them. Even the daily deal is overpriced.
3* odds are also reduced from the base heroic rates, from .6% per character to .5% per character - presumably to make room for the 600 HP and 3500 ISO prizes that are each categorized as 3*.
Meanwhile the 2* odds are HIGHER than the base heroics - 5.7% per character as opposed to 5.5%. You heard me, the anniversary tokens come with EXTRA MOONSTONE. Just what everybody wanted!
I don’t remember what happened with 4* odds last year in the anniversary tokens, but at the time almost everyone still needed 3s, and there were only 3 4s + devil dino in the game. So it was kind of a moot point.
But now 4s are the heart of the “elder game” (as the devs call it). Why are anniversary tokens less useful than regular heroics? And on a larger scale, why do the devs continue to insist on making 4 covers rare, special snowflakes while simultaneously releasing 4s just as fast they used to introduce 3s?
It’s getting really irritating. (Even more so when the dev’s response to that particular criticism was to release a list of improved ways to get 4s that included three items that didn’t actually increase the 4 acquisition rate because they just subbed legendary tokens for pre-existing covers, and another item that hasn’t yet been introduced into the game or even explained to the player base!)
I don’t have this written down anywhere so it’s all from memory, but I distinctly recall that the chance of a 3* or 4* pull was almost 40% combined, which was a HUGE boost compared to the base odds at that point. The tokens had HP, ISO and the dino, but their odds were taken out of the 2* pool rather than diminishing the chances of the other good stuff.