The descendant of one of the biggest legends of his own time, Baru follows in the footsteps of Kamahl, the Fist of Krosa. The forest itself was devastated by the lack of mana caused by the Rifts over the plane. Baru and his fellow druids never gave up on restoring the region to its former glory. With time Krosa flourished again, as did many other regions in Dominaria. The return of the great Wurms was the last sign the forest had finally recovered.
Baru, Fist of Krosa is a Green Planeswalker available for purchase and selection in Planar Chaos & Future Sight. Baru’s abilities allow you to:
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Increased advantage by playing Land cards.
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Create Forest tokens and generate mana to play Land cards.
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Summon Wurms to trample the battlefield.
Colors: Green
Total Leveling Cost: 79920
At Level 60 -
HP: 124
Mana Bonuses: White (+2) Blue (+1) Black (0) Red (0) Green (+6)
Deck Limits: 06 Creatures, 06 Spells, 07 Supports
Passive Ability - Descendant of Krosa:
When you cast your first Land card in your turn: Increase your Green mana bonus by 2 for 4 turns. Then: Your Forest creatures get +1/+1.
Ability 1 - Attuned to Nature (Cost 08)
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Level 1: Create a Forest token. Each Land card in your hand gains 2 mana.
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Level 2: Create a Forest token. Each Land card in your hand gains 3 mana.
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Level 3: Create 2 Forest tokens. Each Land card in your hand gains 4 mana.
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*Level 4: Create 2 Forest tokens. Each Land card in your hand gains 5 mana.
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Ability 2 - Druidic Fists (Cost 11)
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Level 1: Create a Forest token. Your first Green creature gets +1/+1.
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Level 2: Create a Forest token. Your first Green creature gets +1/+1 and gets +1/+1 for each of its reinforcements.
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Level 3: Create 2 Forest tokens. Your first Green creature gets +1/+1 and gets +1/+1 for each of its reinforcements.
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*Level 4: Create 2 Forest tokens. Green creatures you control get +1/+1 and get +1/+1 for each of their reinforcements.
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Ability 3 - Krosan Pummeling (Cost 20)
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Level 1: Create a Wurm token. Token creatures get +X/+X and gain Haste until end of turn. X is the number of reinforcements you control.
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Level 2: Create a Wurm token. Token creatures get +X/+X and gain Haste and Berserk until end of turn. X is the number of reinforcements you control.
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Level 3: Create 2 Wurm tokens. Token creatures get +X/+X and gain Haste and Berserk until end of turn. X is the number of reinforcements you control.
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*Level 4: Create 3 Wurm tokens. Token creatures get +X/+X and gain Haste, Berserk, and Trample until end of turn. X is the number of reinforcements you control.
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Released at: 8.1.0
Disclaimer: All content posted before release is subject to change.
