Can we get some buffs?

Couple cards I can think of is depala…mindwreck demon and sage of ancient lore. Let’s be honest sage saw op on drop but there has been a complete overkill nerf thrown on him…depala needs a mana drop and maybe we can see some play on dwarves or vehicles…also no mana gain towards the fetched card is a little ridiculous. What’s on your list on cards that could use a little juice?

Sage is fine as is, but maybe you can let it draw one card on werewolf flip.

Depala, as a buyable mythic, should have been a stronger card from the jump.

Mindwrack Demon sorta has its use in the black NoP node.

You mean in addition to shteev’s list of wonderful cards? Bad cards, really bad cards, and total wastes of space. - MtGPQ General Discussion - 505 Go! Official Forums

Yeah, of those three only Depala obviously needs a buff or major cost adjustment.

Other cards that could use a buff include:

-World Breaker: Its just… awful.
-Radiant flames: 15 damage for a bad kill spell is brutal. Its strictly worse than Scour from Existence. Should inflict damage to all creatures or the opponent.
-Torrential Gearhulk: Still has a cost that matched when it fully charged spells that it drew. Maybe adjust so it charges 2 spells 50% or it doesn’t draw but charges the first spell in your hand 100%? Obviously the original power doesn’t work because of deploy the gatewatch.
-Mirrorwing dragon: should do more damage or be cheaper.
-Bristling Hydra: as an energy maker its ok (not great) but as a hydra its bad. Should give +2/+2 or +3/+3
-Yahenni, Undying Partisan: Grows too slowly to be useful and the prevent damage will trigger so rarely as to be almost useless. Needs a substantial redesign to be viable.
-Mind’s dilation: Too situational to be useful, especially since the AI rarely casts spells. Not clear it can be fixed without a major design.
-Crumble to dust: Should target opponents color instead of blue white.

I won’t go into cards needing nerfs as I don’t want to be savaged by the community for proposing nerfing their favorite card.

My argument for sage is it should be dropped back to a cost of 10 or 12 and keep it the way it is…it’s same cost of the other mythics and

Actually I don’t mind these two so much. Crumble to Dust is playable with Harness the Storm (kinda), and Mind’s Dilation is a useful tool to sideboard against decks which you know pack a lot of spells, in Story Mode, or in PvE events.

There’s a place in the game for corner case cards. Not so much just shockingly bad ones like Depala or Worldbreaker.

Crumble to Dust has it uses against Dovin in PVP, right?

I only want the Giant Skysnare Spider revert back to 12mana cost.

Harbringer back to 6/6 too!

that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.

I say, update Harbringer to 5/5 and we call it even.

I don’t mind some buffs, but I think that a nerf to the overpowered cards out there is a more needed action…

Maybe we should start a thread for perfectly reasonable, playable cards which could be buffed just a little bit.

sounds good. for starters, we can rework the mana costs of most uncommon non-scion void critters, and also the 5 non-mythic meld cards.