Category-5 - Oct 24-26 - Season VII

Single Player Rewards

1. All rewards from the previous rank +  ![icon_nickfury.png|34x34](upload://oj5O0uAFs3M2uPWbX0f8Z6u8dmN.png)

purpleflag.png

2-5. 5000  ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 100 imcoin.png
, icon_falcon.png
purpleflag.png
yellowflag.png
blueflag.png

6-10. 2000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 100 imcoin.png
, icon_falcon.png
yellowflag.png
blueflag.png

11-25. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 50 imcoin.png
, icon_falcon.png
yellowflag.png
blueflag.png

26-50. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 50 imcoin.png
, icon_falcon.png
blueflag.png

51-100. 500 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 25 imcoin.png
, icon_falcon.png
blueflag.png

101-200. 500 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, icon_hawkeye.png
purpleflag.png

201-300. 250 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, icon_hawkeye.png
purpleflag.png

301-400. 2x Standard Token, 140 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)
401-500. 70 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

**Progression Rewards:**

25. Standard Token
50. 100 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)
100. +3 All Boosts   ![redtile.png|17x17](upload://iwKPCaItB5dIQLEkRdxmKBKSaDW.png)

yellowtile.png
greentile.png
blacktile.png
bluetile.png
purpletile.png
200. 250 iso8.png
300. Recruit Token -
400. 25 imcoin.png
500. icon_storm.png
blueflag.png

600. 25 ![imcoin.png|17x17](upload://tOAMCZPORqwr2VTFewtO14D0mq1.png)
700. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)
800. 50 ![imcoin.png|17x17](upload://tOAMCZPORqwr2VTFewtO14D0mq1.png)
900. Recruit Token -
1000. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)
1100.  ![star.png|17x17](upload://pcVFTY7sSxLNjDTo6bdLQn6qWMA.png)

star.png
star.png
icon_storm.png
blackflag.png

1200. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)
1300.  ![icon_invisiblewoman.png|34x34](upload://f5kqXGJRnJVyBj5u2BW36L2tSKy.png)

yellowflag.png

**Alliance rewards:**

1-2. 5000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 250 imcoin.png
, icon_falcon.png
blueflag.png

3-10. 5000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 100 imcoin.png
, icon_falcon.png
blueflag.png

11-25. 3000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 100 imcoin.png
, icon_falcon.png
blueflag.png

25-50. 2000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 100 imcoin.png
, icon_falcon.png
blueflag.png

51-100. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 50 imcoin.png
, icon_falcon.png
blueflag.png

101-250. 1000 ![iso8.png|17x17](upload://o3JCisjSOEk2QCCcAGvxRHtSxVt.png)

, 50 imcoin.png
251-500. 500 iso8.png
, 25 imcoin.png
501-1000. 500 iso8.png
1001-10000. 250 iso8.png

Anybody whose Falcon is sitting at two or three blue covers should get a nice boost in the PvE from this.

Mine is at 1 blue and is sad.

Also sad, I think Mohawk will often be a liability on defense since most of her skills conflict with better ones that her partners would use, especially if you try to have someone tank for her. I think I’ll be running the loaner for most fights despite having her max covered at level 100. icon_e_sad.gif

Is it just me, or do they usually not have the 1100 cover the same as the top 100 AND alliance one?

It’s not just you. The past chunk of events that I bothered to look at (which was a small sample to be fair) had the T5 cover from the reward event, given out as the 1100 cover for the feature event.

Used Xforce hood combo to reach 1030 points and spent hp to shield me for the rest of pvp … so only 300hp spent, expected hp income zero!
Attack me if u want i wont retal at all

currently sitting at rank 1 with one hour to go icon_e_smile.gif

Crap I’m at 899 with no Health packs. Don’t really want to buy any for what will most likely be 250 ISO.

Has there been an event recently that had so few comments in its thread? Seems like no-one cares about this one…

People may have been too involved in The Hunt to care. I got to 400 pts with 24 hrs to go, and took a break from the PVP, b/c when I hit 500, I normally see a lot more attacks. Played this PVP for the last hr, just hoping for a Top 100 finish. Won a few matches, got the 500 pt progression reward, got attacked a few times. I think I was between 60-80th, when I got hit, which dropped me to the mid-80s. Tried to Sentry bomb a team, but my Hood got taken out and Sentry didn’t make it, against a 94 Ares/Thor team. Go back to the screen to see I’m in 100th place. Long 2 minutes til the end of the event, no more attacks, no one else climbed, 465 pts - 100th place, blue cover inbound. Now my Falcon is 2/2/4.

This event awarded Falcon, which isn’t exactly a broadly used heavy-hitter.
He’s a specialist and not exactly the first 3* most people would be interested in.

With the reduced interest I was actually hoping to bag a cover myself, but I still came up 122nd thanks to Lvl 166s walling me off at 500 points and making it completely impossible to advance.
(Seriously devs; WTF is up with lowering the forced switch-over point at which lower-level teams start encountering full-blown veterans? You actually do want people to play this game instead of having them quit in frustration, right?)

I am not so sure it’s due to a change in the dev algorithms. I suspect it’s more due to the change in player behaviour.

Why do I say that? Well, in this pvp, I didn’t want to shield at all, so I set the target of 650 (alliance target) and kept within that range.

I was very surprised that at ranking 50 to 60, majority of the players in my bracket were shielded. Those who were not shielded were those with a 3* roster.

So it may be because the 2* players are shielded up, and only the 166 players are available, so you only see them at 500 to 700+'points.

Of course this is just my speculation.

You know. That theory actually sounds quite plausible.

In which case the answer would be to continue to show shielded opponents in PvE queues. Ofcourse, that opens back up the loophole of coordinated score increases gained off of shielded players. That in turn means the PvE progression rewards will have to be moved back out to higher scores again to retain the mix of ISO/HP/covers in the game economy that Demiurge and D3P are looking for.

(I remember someone in another thread asking what I had against shields as a solution to the problem of continuously being attacked in PvP. Well; here’s your answer.)

I think there’s a lot of truth to this theory

I’m very much in 2* land, coupled with suffering crappy end times as in EU, so have started making my charge to 600 much earlier. Try to shield with just under day to go, get far fewer hits from the 166 club on the way up and usually pick up a defensive win or three to get me up towards 700 while shielded.

Costs more in HP, obviously

Huh.

Is this the indicator of a ‘Ho-hum’ event? Only one page of posts?

Hmmmm…