D3 your company is coming to a crossroad and how you handle this will either make or break this company i belive unless something is changed very quickly.
I have been here going on 9 months and have defended more then once how PVE has been run, but now with getting almost every 3 star to fully max and no way good enough to even attempt to run up to 1000 pts in PVP the game is starting to really get stale. I will admit i have been one of the first to jump into the PVE brackets but held off and just jumped into the enemy of the state PVE today. After not playing this game for 4 day the PVE really turned me off and it really shows how PVE is not worth the time or the hassle. Now im not saying turn PVE into gaunlet cause that will kill the game faster then how the normal PVE is dying now.
You have to play a min of 3 to 4 hours just to make top 50 and you get what 50 HP.. You can jump into a PVP late play 1 to 2 hours and get twice or more HP
Turn the PVE into a pure progressive event like Ultron, now im not saying bring back the ultron event im saying bring back the Pt based thing ultron was based on. Sadly with more and more maxxing out their 3 star covers they no longer have any reason to play the game when they know they have no chance at taking 1-2 in PVE to get 4 star covers or getting 1000 pts in PVP
Heres another idea for people who have the 3 stars max why dont you run 2 PVES at once Same event .. This would be on a 3 star event
Event one
Top 10 get 3 covers
top 50 get 2 covers
top 150 get 1 cover as it stands now
Event two – could even charge a min fee for joining this
Top 2 get 3 covers for 4 star
top 10 get 2 covers for 4 star
top 50 get 1 cover for 4 star
thats it.. yes less rewards but i think you would have less people in the brackets do to the fact those who want the 3 stars will go into the 3 star bracket while those who have the 3 stars max will go after the 4 stars
I mean if i have a 3 star fully covered there is no reason to play PVE, meaning more time i will be away from the game allowing me more time to find something new to play and then when i do come back and see how awful the grind is and slaps you in the face after being away for awhile, many will just say forget this and leave for good.
just saying with 3 stars almost all max and knowing i have no chance at taking top 1-2 in pve or PVP 1000 whats the point in even playing anymore.
If you have all 3* maxed, you should easily be making the 1K award. I climbed to 1000 in pool party with just loaner dp4, psylocke, Iron fist.
Make sure you choosing the popular shards and using your shields appropriately. 1K is a very trivial award for a 3* roster. I scored 1300 and that was only good for 28th place. I suspect that at least 100 people make 1K in just my pvp bracket.
Edit: Weekly buffs are easily making 3* rosters competitive in pvp. Is that enough to win a bracket? No. But there is no limitation to achieving 1k on a consistent basis.
This is just you making a decision to prioritize PVE over PVP. Lvl 120 is very affordable on a F2P budget. 4 months ago, it would have been true that 1K was a harder target to achieve. I just think that your caught up in the idea that 1000 is some magical barrier that can only be achieved by Xmen, Crewsaders, or Villians.
While I haven’t seen your roster/ISO/HP numbers, I’m pretty confident that you could exchange your roster with anyone who plays on a top 50 alliance, and they would have no issues with scoring 1K on a consistent basis.
I often hear people complain that its hard to build a roster that competes in both pve/pvp. But that is an excuse that just rings hollow. Its very easy to build a roster that competes equally well in both games. I suspect that if you actually polled the top 25 pvp alliances, they would say that the only reason PVE is hard is because it takes time and dedication to play. Very few of them would tell you that roster level development is what stops them from top 10 finishes.
I would really suggest looking into how people select shards, shield hop, and how to time climbs. You would be surprised at how easy it is to make 1K.
The only reason it’s true is if you’re in a bracket where the highest scoring person has 1300 by the last few hours.
The Deadpool one currently running, the top scorer there has over 2000 in mine and the top ten are all over 1500. Getting to 1000 was relatively easy.
The previous one, however, top guy was 1300, guy in tenth place was sitting at 1006. Granted I got to 999 before being mobbed so I was a little unlucky, but even so it was a struggle getting even that far.
It helps to pick the right slice, I find. Slice 1 and 5 seem to yield the best results.
Shard selection, Hop timing, and deciding when to make a climb are just as significant to scoring success as deciding on team composition, and boost/TU selection.
Its a shame that people don’t recognize how much strategy is actually involved in pvp scoring. People make the task really easy or really hard on themselves.
The fact that people acknowledge the role of high scoring alliances in aiding 1K scores should really be a strong clue in helping them achieve those scores.
I have an idea: Remove the PVE alliance placement rewards.
Make only one single alliance progression reward, so this will encourage alliance members to work together, and eliminate the competition a bit.
Progression rewards only would be great. That way the rewards will go to the people who work for them. Not just 2/1000 people getting the reward in each bracket with a huge part of high scoring players losing out simply because they share a bracket.
Also they could balance the event so people can reach the rewards without scheduling their lives around the game, ie. if nodes close up after a certain amount of points not having to hit them every X hours. So you could still make players work for it but at a pace of the players choice.
im not the one demanding that PVE be turned into gaunlet. Fine then they should leave PVE the way it is and never bring gaunlet back cause everyone loves the way PVE is set up now
in my Pvp bracket 1 person broke 1000
im no longer 88 i was holding them back at 88 till i had enough ISO to pump at least 12 people up.
Slidecage, i was in the same boat not too long ago. had never hit 1k, no matter how hard i tried, and that is with 30+ fully covered 3*'s.. (still need a few million iso) and only around 10 @ 166 , been soft capping at 140 on others.
Then forumites like aesthetocys (quoted above) and others, gave me real feedback and tangible helpful roster advice. Guess what, i hit 1k 4 consecutive times last season, after having done it 0 times total prior. Listen to those trying to help.. throw pride away, level your characters, heed their advice, there is a whole nother game waiting for you.. but you have to actually transition.
Create an online roster, put it in your sig, that way we can give better feedback and help you. 1k is not as hard as you think, but without leveling characters, you will be stuck in brackets like my tablet is, no-one hits 1k in those, simply because, they are brackets for transitioners, 2* rosters.
another problems is how 4 stars are coming. they really need to drop 2 stars from PVE.. with 2 4 stars min coming every month that is 2000 HP per month needed just to keep up even more if they push 4 stars harder
Malcrof is exactly right. I also had never hit 1k before in a PVP tournament up until a couple weeks ago. But, I lurked and listened to the same advice that was given by all the helpful people here, and I also finished the season with four straight 1k rewards!
I don’t even have a single 3 star at level 166 yet! I didn’t think the advice would apply to me until I saw lukewin talking about hitting 1k regularly, and like me, his highest 3 star was level 140.
I think there’s a widely-held perception that the gap between having your 3 stars maxed and starting to win 4 stars is insurmountable. It’s not. It’s just a perception and it’s wrong. If you had told me two weeks ago that I could do it, I wouldn’t have believed you. But it’s absolutely possible. You just have to listen to the advice and make it happen. It’s totally worth the effort and has re-energized the game for me.
If that is the case, getting your roster to 166 should be your focus. Now, if you want to argue that the flow of ISO is way too slow, I completely agree. But, it is very different from arguing 1000 points is unattainable for a truly maxed 3* roster.
Dropping 2 stars from PVE essentials is just making things that much harder on newer players, I know I wouldn’t be playing currently had I not been able to hit the 2 star essential nodes regularly to try and earn new 3 star covers.
No one is making you chase 4 stars, if you don’t have the HP to slot them.
was not trying to blow past your advice im just saying how many people are going to keep pushing 2,000 HP or more into this game per month just to have the slots to hold all of the people.
people could say well if you play PVE somewhat you should not have that much problems making that level per month, BUT how many people want to keep grinding just for 50 HP per day when you have no use for the covers. This wont effect me for at least 6 month since i have around 10 slots open with almost 10,000 HP saved just saying how many people who can not make the top 1000 pts in PVP or make top 2 in PVE to get 4 star covers will be willing to just keep grinding every day just to make that 2000 HP just to have enough to cover the slots..
Those who say you dont need to chance those 4 stars, Yes you do cause if you dont have the 4 star you will be missing out on one of the ess nods.
Long story short got to wonder how many people who have their 3 stars fully coverd but cant make 4 stars that well , how long will they stay here since your not really going anywhere anymore.