What did your last two PVE events have in common?
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Widely maligned and universally hated?
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Ridiculous difficulty, necessitating expensive boosts/way too much time and effort?
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Level scaling?
If you answered yes to all 3, congratulations! You are correct.
Level scaling is a joke. It was doable in Thick as Thieves because of buffed characters including Black Widow Original, Spider-Man, and a wolverine. All were necessary for quicker kills and battles, and Spider-Man’s stun is universally recognized as being an absolute requirement for these events.
Now, in your new event, you’ve limited the roster and removed the buffs. Even with Spider-Man’s stun, battles take FOREVER and they are NOT FUN.
Level scaling as a proposition is broken TO BEGIN WITH! Sure, people want a challenge. The occasional level 230 battle is a challenge, like at the end of The Hunt where the top battles are level 230. If you want to challenge end game players more, add in a bonus level where you can’t use boosts. Or there’s no buff. Or there’s a level even higher than 230. But SCALING is wrong.
I don’t play hard, or put a lot of time and effort into the game, just so I can face a higher difficulty than someone new. It should NEVER be the case that someone with 1* only can beat someone with 3* roster in PVE rankings. When I first started, and Unstable Iso was the PVE event, I sucked. I could barely beat the missions. You know what that made me do? It made me work harder and pump ISO into characters and play PVP and scratch and claw my way into the top, so that the missions could be easier.
Now, I’m penalized for all that work. I’m forced to play level 230 missions over and over and over. And they are not fun! Sure it was okay with bugged Patch and OBW, watching insane cascades happen. But to whittle down their health? That’s the height of boring. There’s no strategy or skill in stun-locking as Spidey and slowly nickel and dimeing my way through 8000 HP. And without Spidey? Downright impossible.
Get rid of level scaling. If you want to give end game players a bigger challenge, find a way to give them a unique challenge only they can do. But to penalize higher levelled players is an absolute mistake and ruins the game entirely.
The last two PVE events have been TERRIBLE. And what did they have in common? Level scaling and level 230 matches across the board.