Do you need to climb to 900 for a 4-star cover in PvP? Run Gritty. Do you want to quickly clear out some PvP seed teams? Use Gritty. Need to hit 2000 in SHIELD Sim? Gritty is your team. Want to place higher in PvE? Don’t bother with the boosted 5-star, just put Gritty with your Thanos. Basically, if you want to play faster and easier in MPQ, kitty and 4-star Rocket & Groot are the ideal choice in almost all aspects of the game.
That’s a problem, for some. (Others like it, or don’t care.)
We’ve had problems similar to this in the past. I don’t need to explain to anyone who has played MPQ for any significant time about the Old Man Logan and Gambit situations. But this time around is a little different, especially in how the developers are reacting - specifically hard counters. OML has his healing nerfed because he was saving players from the use of health packs. Simple as that. There was nothing to really counter with him. The developers tried a couple characters, like Archangel, to counter Gambit. But he was so bad the only thing Archangel countered was the player’s desire to open legendary tokens. In the end, the only thing that could counter Gambit was Gambit, so he got nerfed.
It’s obvious to everyone involved that Gritty is everywhere. That’s a good and bad thing for both players and developers alike. For us players, it means less grind and easier rewards (the good) if you have Kitty, but far less variety in PvP (the bad). And if you don’t have Kitty, you want her - which is good for developers because they can continue plugging her into these special stores and make some coin, but if you don’t have Kitty as a player it can be tougher to compete at a high level - which is bad for developers because players start crying foul.
It has become clear that the developers want to avoid nerfing Kitty (or Rocket & Groot) at all costs based on many of the recent new releases. Rather than resort to what would be an undoubtedly unpopular nerf and avoid making the forums explode (as fun as that might be to watch), they’re scrambling to give us counters. Tools to use against Gritty. Consider some of these recent releases:
Bishop If enemy is running Gritty, he’ll stun
Dazzler Black removes enemy special tiles
Hela Red replaces enemy special tiles
Magik Red ability removes specials
Prowler Purple steals specials, blue damages based on enemy specials
Rescue Blue and red abilities affect enemy specials
Sabretooth Green and black abilities damage based on enemy strike tiles
Thanos Blue removes specials, green damages based on enemy specials
Some of these characters (specifically Prowler, Thanos, & Sabretooth) blatantly scream, “Use me against Gritty!”
I’m wondering what you all think. Is this the better tactic to deal with the ‘Gritty Situation’ - a constant flow of attempted counters? Or do you think a re-balance (see: nerf) should be the solution? Or do you feel like the situation doesn’t need a response - let things be and wait for the new flavor-of-the-month to roll around.