About the fact that if 100,000 people each open 100 Legendaries, 3 lucky players will not draw any 5*s at all. Never mind covering them to a useful level.
I think that the most powerful characters in the game should be available in a more consistent manner. The current system all but guarantees that some people will never get any 5*s despite doing everything in their power to do so.
(Apparently writing a whimsical story about this is “flamebaiting”, so I’ll just open the discussion directly)
I am batting 0 as well on 5s. In the meantime though, i am covering 4s rather quickly.. and unfortunately, also selling 4* covers.. i am close to just hoarding tokens now and waiting on the 3rd 5* since SS and OML do not wish to be on my roster.
Just got my first 5* last week, Old Man Logan black, and I get quite a few Legendaries. I’ll be getting the daily reward Surfer sometime next week I think.
I’d probably have prefered 5* being less powerful and easier to get, but I have no big issue with it.
I’ve actually gotten 2 5*s, but I still think it’s a broken system. Of course, I’ve probably opened 30+ or even 35+ at this point, so that’s just a bit under average. I’ve stopped counting, but I had 17 in the initial batch right after OML was added before Iceman.
The other thread seems to be focused on the general ability to pull something useful out of a Legendary token. This is specifically about pulling 5*s.
It seems like this is something that they could solve relatively easily, though. Either a vault, or a system where your chance of drawing a 5* increases the longer you go without drawing one.