Let’s talk ISO for a moment. With all of the recent releases and ridiculous amounts of conversation about how bad or good they might be to the game everyone keeps skirting around one simple fact. We all need ISO!!
This is a simple breakdown of the problem
8 - 1 Stars currently available @ 28420 ISO each to top out to level 50 = 227,360 ISO
14 - 2 Stars currently available @ 69524 ISO each to top out to level 94 = 973,336 ISO
40 - 3 Stars currently available @ 119919 ISO each to top out to level 166 = 4,796,760 ISO
17 - 4 Stars currently available @ 365,896 each to top out to level 270 = 6,220,232 ISO
1 - 5 Star currently available @ 550,000 ISO to top out to level 450
That grand total is 12,767,688 ISO needed to have all characters topped out to their max level. Given that it is obtainable to average a net ISO gain of 100,000 per week under a slightly higher than moderate gameplay that works out to be 2.45 years just to obtain the ISO required to top out the currently available characters. This does not include the two future 5*'s, Iceman, or future additions.
I do understand that this is a long term game but at that rate plus rate of releases it would be virtually impossible to acquire a topped out full roster ever without additional supplimentation. In other words, loads of cash on way overpriced minute amounts of ISO.
I have mentioned this in the past without a response in other threads so Ice/devs could someone please do something about this.
Possibly a revolving story/prologue mode that rewards plentiful amounts of ISO that is refreshed on a monthly basis. Personal scaling so that is it somewhat difficult to everyone but the rewards would be worth it. There are plenty of avenues in which to relieve the ISO burden in which everyone from new to old is facing.
p.s. An actual response would be greatly appreciated.