When trying to close the time rift over what once was Tolaria, Karn was flung back to a time before the college was obliterated by Barrin. The Golem gave up his spark to close the rift, but was not able to go back to the present. The loss of his Spark made Karn susceptible to Phyresis, so he fled to the center of Mirrodin.
Venser and a group of planeswalkers and Mirrans found Karn succumbing to the glistening oil dripping from within his hearthstone. Venser knew that his time was short, and gave his life and spark to save Karn.
Awakening from his Phyrexian nightmare Karn set out on a mission to destroy Phyrexia, for his friend who gave him his life back.
Karn Liberated is a Colorless Planeswalker that will be available for purchase and selection in Time Spiral.
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Exile cards from hand to temporary increase mana bonus.
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Focused on exiling cards mechanics.
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Strong and expensive nontoken exile removal.
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Restart the board and bring back cards exiled with his abilities.
Colors: Colorless
Total Leveling Cost: 323750
At Level 60 -
HP: 135
Mana Bonuses: White (+2) Blue (+2) Black (+2) Red (+2) Green (+2)
Deck Limits: 07 Creatures, 05 Spells, 07 Supports
Passive Ability - Silver Golem
When you exile a card from your hand during your turn: Increase a random mana bonus by 2 until end of turn. That card gains the Deciphered Emblem.*
Ability 1 - Growing Construct (Cost 05)
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Level 1: Exile the last card from each player’s hand.
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Level 2: Exile the last card from each player’s hand. Those cards gain the Deciphered Emblem.
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Level 3: Exile the last card from each player’s hand. Those cards gain the Deciphered Emblem. Gain 1 Loyalty per card exiled this way.
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*Level 4: Exile the last card from each player’s hand. Those cards gain the Deciphered Emblem. Gain 2 Loyalty per card exiled this way.
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Ability 2 - Empowered Deconstruction (Cost 16)
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Level 1: Exile 1 opposing non-Token card at random.
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Level 2: Exile 2 opposing non-Token cards at random.
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Level 3: Exile 2 opposing non-Token cards at random. Those cards gain the Deciphered Emblem.
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*Level 4: Exile 3 opposing non-Token cards at random. Those cards gain the Deciphered Emblem.
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Ability 3 - A New Beginning (Cost 30)
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Level 1: Exile all cards in play and in both players’ hands.
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Level 2: Exile all cards in play and in both players’ hands. Return all non-Spell cards with the Deciphered Emblem from each exile into play under your control.
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Level 3: Exile all cards in play and in both players’ hands. Those cards gain the Deciphered Emblem. Return all non-Spell cards with the Deciphered Emblem from each exile into play under your control.
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*Level 4: Exile all cards in play and in both players’ hands. Those cards gain the Deciphered Emblem. Each player gains 100 life. Each player draws 6 cards. Return all non-Spell cards with the Deciphered Emblem from each exile into play under your control.
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Released at: 8.0.1
Disclaimer: All content posted before release is subject to change.
