The team is aware that certain abilities are currently not activating. (For instance, Magneto’s Polarizing Force and Storm’s Mistress of the Elements)
They are currently investigating this issue. When there is new information that can be provided, this post will be updated accordingly.
Update: The team has identified the cause, and the following affected abilities will be addressed in tomorrow’s daily patch:
• Human Torch (Classic) - Inferno
• Human Torch (Johnny Storm) - Inferno
• Magneto (Classic) - Polarizing Force
• Sentry (Dark Avengers ) - Sacrifice
• Storm (Modern) - Mistress of the Elements
• Storm (Mohawk) - Mistress of the Elements
• Wolverine (Old Man Logan) - Reluctant Hero
Thank you for the information. Since Magneto is an important part of Lightning Rounds, is there any way to have them run the heroic version until the fix is complete. Thanks.
I just came here because of this. I use both Magneto and Storm in my Enchilada team, so it was hard not to notice. It wasn’t fun, but I finished the waves without losses.
I’ve heard team mates also saying that 5* Spider-Man’s Automotive Artillery isn’t activating the stun component of the ability. Don’t have a usable BSSM, so can’t verify this.
Really, how hard is it to release a new version that doesn’t break more things than it fixes? Some testing might be useful in order to avoid negative feedback from gaming society, but have it your way.
Even if this is fixed with tomorrow’s patch, the lightning rounds will have already started by then. With Magneto being important part of villains week, any developer with at least some level of logical thinking would simply run Heroes week rather than Villains, but as we are talking about Demi/D3 I won’t be holding my breath.