The AI has been saving up its Deadpool points for just this moment. If you don’t Surgical Stirke Deadpool during this turn: it’s game over. Survive to the next turn.
Magneto (Marvel Now!)'s new Polarity Shift is too unpredictable to solve this puzzle. But by using his old Polarity Shift, Surgical Strike can be guaranteed.
Using the board below, show how the old Polarity Shift could earn at least 11 
AP for X-Force’s Surgical Strike and prevent Deadpool from Whaling on you.
Go ahead and assume all characters are built to 5/5/5 and at max level.
The best answer is one that guarantees Surgical Strike to be used this turn. Describe where you would place Magneto’s blue tiles, any other abilities that you would use, and any board movements you would make to solve the puzzle.



with 9 
AP Vs. 
with 14 
AP
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8 







Stats for your available abilities are hidden below:
Polarity Shift - Old - Cost: 9
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 3 selected basic color tiles to Blue.
MAX Level 5: Changes 5 selected tiles.
Iron Hammer - N/A; You’ll be dead before it goes off.
Magnetic Flux - N/A; You’ll be dead before it goes off.

Summon Demons - N/A; You’ll be dead before it goes off.
Technopathic Strike - Blue 9 AP
Doctor Doom lashes out with his sinister inventions, swaying the battle in his favor. Transforms 6 basic Blue tiles to Black tiles.
Level 5: Transforms all basic Blue tiles.
Diabolical Plot - Purple 10 AP
Max Level: Doom deals 1131 damage plus 1131 damage for each of his Traps.

X-Force - Green 8 AP
Wolverine unleashes his berserker rage, cutting with his adamantium claws. Deals 164 damage and destroys 5 tiles in a 3×3 X-shaped pattern. Does not generate AP.
Level 5: Deals 1731, then destroys 15 tiles in three 3×3 X-shaped patterns.
Max Level: 3441 damage
Surgical Strike - Black 11 AP
Wolverine attacks with ruthless precision, crippling his enemy’s ability to retaliate. Destroys every tile in the enemy team’s strongest color, dealing 32 damage per tile. Does not generate AP.
Max Level: 522 damage per tile
Recovery - Yellow 9 AP
Wolverine’s healing factor repairs his wounds, and he ferociously lashes out if interrupted. Places a 3-turn Yellow Countdown tile that heals for 1187 damage when activated. If the Countdown tile is matched, Wolverine destroys 6 random tiles, dealing 32 damage per tile. Does not generate AP.
Max Level: Heals for 9989 or destroys 9 tiles and deals 164 damage per tile.

Whales! Whales! Whales! - Purple 14 AP
You’ve gotta help me get rid of all these whales (don’t ask) before they go bad! I’ll hit the enemy team with a Beluga, dealing 493 damage, but if you spend your Deadpool Points (the Money With The Mouth) I’ll hit 'em with every whale I’ve got. I’m practically giving these whales away!
Max Level: (dealing 4069 damage)
Edit: Using all Deadpool points will kill the entire enemy team regardless of skill level.[/spoiler]