I have compiled some data on how the mission rewards are doled out.
The official line is that there is a 50/50 chance of receiving an award (assuming one is still available), or 20 iso.
with a limited sample set, I have compiled the below - sorry for the poor formatting:
Award Attempt %
PRIZE 1 22 22 100.00%
PRIZE 2 19 43 44.19%
PRIZE 3 11 20 55.00%
PRIZE 4 3 6 50.00%
cumulative 55 91 60.44%
A few notes: Format is: Prize #, number of that type reward awarded, total number of attempts to win said reward, and the overall percentage (chance of winning given reward)
The data is presented in the number of attempts it took to get the “next” prize in the mission. For instance, if on a given mission, you won three rewards - on the first, third, and fifth, and played twice more but did not get the fourth, the data would show as 1,2,2,0 for reward 1 through 4 respectively. Only attempts that resulted in an actual award are counted (ie if you played three times and did not get the next reward, it was not counted)
Prize 1 is the “gimme” - first time completion always results in a reward - there is no “50 / 50” with the first. With each remaining prize evaluated only against itself, we can see the numbers are running close to the touted 50 / 50.
Of course, we need more data to be conclusive, especially on the #4 reward. I think the upcoming Simulator event would be ideal for a large group sampling.
If there is any interest in persuing this, I would be more than happy to set up a spreadsheet to collect the data. Let me know.
WAH-HOO