Hi
I was wondering - what kind of powers would you like to see in the future?
Nevermind on which heroes, but just different powers than the existing ones or at the very least different versions of what we see now, which is mostly stun, steal, heal, protect, strike and attack tile and of course just plain damage.
Don’t think to much about balance - this is just a brainstorm over things you think could be fun to include in the game.
I’m thinking stuff like:
Counter strike
While this tile is in effect a % or fixed amount of the opponents damage is also recieved by himself.
power 1-5 five could be to create more tiles and/or increase damage return
Tactical Mastermind
You gain an ekstra turn after this one.
Power 1-5 could be to make the power cheaper - maybe even gain to ekstra turns at power 5
Mindcontrol
Use one of your opponents active powers by using your own AP
get a discount on the ap spendage
Supreme strategist
Move one or more of your and / your opponents special tiles
move more tiles and/or more types of tiles
Misfortune
A chosen opponent recieves a % increase of damage recieved in X turns
increase amounts of turns this works
Lifedrain
Heal an amount based on damage dealt to an opponent. This could be a small %-amount by a tile or a larger one-time amount by using a one-time power.
Increase damage dealt/heal recieved
Electric forcefield
Deploy a special Electric tile. As long as this is in play - whenever this character is struck by an opponent, stun opponent for 1 turn.
Stun for more turns and maybe also stun if the special tile is matched
Vortex
Drain all ap of the teams - both teams recieve an amount of damage based on the amounts of Ap drained from them.
more damage and/or cheaper powercost
Reality Disfunction
Chose a colour - The next 3 times your team match that colour you recieve a random other colour instead.
more matches before the power expires
Anyone got more suggestions?