Wolveroach has a level 140 5/1/2 Invisible Woman. Is there any point, at all, in levelling her to her max of 172 in anticipation of the next 4* DDQ? I’m leaning towards “No, don’t even bother”.
I can’t think of any 3* she could beat. For that character level and covers; she has 6805 health; Force Bubbles costs 7 blue, locks 2 and creates a strength 100 protect tile; Force Field Crush, costs 12 and deals 443 damage for up to 2 existing Force Bubbles; Grant Invisibility costs 9, and creates 4 strength 143 protect tiles.
Anyone with an AoE attack will wipe her out even if invisible. In 1-on-1, I think attack tiles do damage too.
It’s 5 days (okay, 4 days and 1 hour) away, and I think I’m already writing it off.
Only chance she would have, is if she can maintain invisibility and the opponent has no AoE damage.
Hopefully the dev’s bear this in mind when choosing an opponent.
Yes she can become invisible. I was able to slowly tank her way through The Hand wave nodes, while hidden behind invisibility. Prfetty useful if you ask, at least in offence. AI would fuck that up in defence.
Either her invisible/protect combo is enough for you to survive, or it isn’t. You might get something out of more protect tiles from her yellow, but unlikely to make a dent against a 270.
My level 151, 553 IW isn’t going to do much on offense either. never liked her gr, and I’m not going to buy green covers to respec her now. We’ll just have to see what evilness developers have in store for us.
I think the most appropriate 3* rival for her would be
, who has no AoE. If that were the case, you could technically do the node with a 1/0/0 lvl 70
by hiding behind the invisibility tile - though that would take a long time. Doom doesn’t like to match yellow, so you’d just have to deny him blue. His only chance would be to cause a match 4 or 5 (which his blue can do) destroy your invisibility tile.
Her green does do decent damage. I personally see usefulness in her, especially given her colors, and plan to level her to 167 at least. But the smart thing would be to hold on to your
until you’ve had a chance to attempt to cheese the node with her as is.
We’ve already seen with Nick Fury v Mangeto that they’re less invested in the “grudge match” aspect than many of us were expecting. Doom makes more sense thematically, but I’m half expecting the opponent to be Carnage. The protect tiles and invisibility become extremely useful while you watch Carnage beat up on himself, but he has an AoE, so you still have to be careful about denying AP etc.
so far they have always taken a 3* and boosted him to 270. So, no Carnage if they maintain this approach. There are a lot of aoe dmg dealer in the 3* tier that could ruin IW (and our) day, anyway!
I’m thinking She-Hulk would be a good choice. Settlement can steal Sue’s protect tiles, Power of Attorney can do some damage and possibly get the invisibility tile, and Furious Charge is just generally annoying. Plus it continues the “share two colors” theme we’ve seen so far.
It’s going to be a real grudge match for the devs. They’re going to use it to prove that even the worst 3* can beat IW.
So who’s it going to be? Vision? No, he only sucks until he’s maxed. Then, suddenly, his abilities work at all.
Doc Ock? No, they’re going to make us beat him using Carnage.
Maybe Bullseye. He can use your protect tiles against you. Still, it would be impressive if they made you lose to a character who can’t use his kill skill.
No. Beast. He uses all your colours, and is a pile of garbage. A boosted Beast is exactly what they need to pants us and make fun of our understains.
It’s too soon to start declaring a pattern. . . they could boost a 1* to 270.
Another possibility is Loki. His low health puts him in reach of Sue’s low damage. Meanwhile, the only chance he’ll ever have to be lethal in a 1v1 is against someone who makes protect tiles.