TL;DR: General complaint about recent changes and the affect on playability.
Devs,
I want to let you know that for the most part the changes I have seen in the game over the last 9-10 months or so have been mostly good. In fact, I have enjoyed MPQ more since these changes than I ever did before. But some of the recent changes have me taking a step back to re-evaluate. I would like to outline those changes and the effect they had on my desire to continue playing (and contributing to) this game.
The biggest change is the scaling increase in the Story mode. When you guys dropped the scaling months ago the game went from annoying to fun, suddenly I was playing more than DDQ everyday. In fact, I was getting ready to stop playing but the adjustments pulled me back in. Now, after the recent changes, it is actually worse than before. Yes, one can argue that I can simply scale back the levels but doing so changes the rewards drastically.
My SHIELD rank is 66, I have 11 5-stars, 50 4-stars, 44 3-stars, 13 2-stars, & 1 1-star. The 1-star and all the 2-stars are maxed, and all but one of the 3-stars is championed. Although most of my 4-stars and all of my 5-stars are unplayable, one would think the new levels at rank 7 or 8 shouldn’t be a big problem but they are. Unlike some players (most forumites for sure) who play to challenge themselves, all I want is a relaxing diversion. Although I play daily I am not looking to rank high, I just want earn a few covers to inch a little closer to playable 4/5 stars and maybe grab some command points. However, staying at these ranks makes the game a boring grind and dropping the rank makes the rewards not worth my time.
Command points are my next sore point. The distribution of these points in the progression awards was great. But now you’ve clumped them all into two award thresholds. I had to roll my eyes when I saw 22 command points at the top tier of every new event recently. This change is not conducive to casual play since it takes a lot of grinding to get them.
Now, I would like to break out with some numbers; just a few to illustrate how petty these changes appear to me.
5-star: 16 characters, 208 covers to max, 1584 covers to champion-max
4-star: 51 characters, 663 covers to max, 5049 covers to champion-max
3-star: 44 characters, 572 covers to max, 4356 covers to champion-max
This totals to well over 10000 covers. Even if someone somehow got lucky enough to score 3 covers a day with zero dups that’s roughly 9 years of daily gameplay assuming no additional characters are added to the roster. Realistically, it would take probably double that.
I’m curious, what is the impetus of making the game more difficult for players? (Honestly asking, not rhetorical.)
Anyway, I will be taking a break from the game. I know you guys make plenty of money so I doubt it matters, but you are losing a paying player. It’s not like I am a whale or anything but I was happy to contribute regularly when the game was fun.
I hope you take some time and re-evaluate the course of the game.
Regards,
MD