I’ve been playing MPQ for a year and half. It’s a great game and I do appreciate all it’s good points. However, there is also much stuff - both technical, as well as conceptual - which needs fixing. I understand that the game is just one of many D3’s projects and probably not the most important one, so some things won’t be ideal ever. However, there is an increasing number of serious issues and I feel like it’s not fair with the community to leave them be.
Si I prepared a - sujective! - list of 10 biggest problems. I don’t want to only criticize, so I also include some example suggestions of how things could be fixed. Today starting with first issue, which is…
1) Event designIn many weekend events, loosing even 1 goal and scoring like 138/140 gives you… rank 250+. Let’s say it: in these, nobody gets rank 6-25, 26-50 etc, not to mention people who lost a game (often due to technical issues) and land on ranks 500+. This is frustrating and makes people rage quit, also giving them feeling of wasted time. It also feels like the designers don’t want to get more people playing as there is no room for them - if 10x more people start playing, what would be the ranks for those events? Rank 2500+ for one mistake?
And then event timing. I live in EU and there’ve been weekend events where last node opens at midnight, with the whole event closing 4 hours later, at 4 am. If I go to work/school in the morning, how can I finish the event? Not playing the last nodes typically means loosing all rewards. Do I really need to resign from sleeping? Of course, game design is about making people come often, etc. however not allowing people to get sleep is a bit too far.
Finally, Duel Decks events. There is no real mechanic to encourage people to try other side and, even worse, the events feel extremely biased towards one side. I’ve played Dyxos vs Kalemne a few times, with Kalemne side always winning - people will just stick to it knowing that it won all previous events, prefering to get 500 crafting runes for duplicate. Same goes to Zendikar vs Eldrazi - I know that in the past Eldrazi were considered stronger, however now it’s not the case: Nissa always wins.
Possible solutionsRework the tier system. Either make the events more difficult so that only a few people get top rank. Or do score rewards instead of tiers.
Change event timing. Give people more time to finish last nodes so that they have 8-10 hours, say, instead of 4. I know that the new events have been better about this, however please fix the old ones.
Think about mechanics for Duel Decks which will make people choose different side. Maybe an additional helping supports on the battlefield for the side who lost last time?