Please, Please [TeamUp/Boost UI requests]

2 Requests:

  1. Please return the power level to team-ups - forgotten the number of times I have gone in with a level 166 team-up only for it to do less than 1000 damage when I was expecting 4000 odd. At present I have 4 Deadpool Pink Team-Ups - all doing different damage & all level 166.

  2. This one more a personal preference - I like the fact that Team-Ups are saved from battle to battle however the same cannot be said for boosts, again, I have lost count of the number of times I have gone against the first node in a PvE facing lv 40 odd enemies with a +2 All colour boost on.

Moderator edit: improved subject line for clarity. -DayvBang

  1. not sure how you can implement this without making all of the TU’s 5/5/5. I check them before I decide to keep them so I don’t get those surprises.

  2. I get it. I’ve wasted a number of boosts on prologue heals, loaner nodes for PvE, etc. at the same time, when I’m hopping I don’t want to have them disappear EVER. I wish the store would let you buy more than 5 at a time just so I don’t have to click that button to add more after a battle. A clear all boosts button would be nice though.

As Zerokarma said, I’d rather have the boosts automatically reloaded (even if it means that from time to time I will waste them in a silly match) rather than having to manually load them every time during quick hops…


Y’know, how they used to be done.
It was rad.

Ah, gotcha! With the rank listed in the lower left. Definitely better. Of course, then you could get a lvl395 Wind Storm, which would be really helpful against Donietsche’s maxed out Carnage! icon_lol.gif

Umm…why would anyone remove an obviously brilliant and helpful thing like showing the number of covers for a TU power? Because MPQ, that’s why. icon_lol.gif

I’d like to go back to not having rarity cap restrictions on teamups earned from pve. If we have to go against overleveled dark avengers in almost every event, at least let us fight fire with fire.

They could strip them in prologue or even pve right?

Team ups from alliance requests have the number of covers equal to the player that sent it to you. They scale up to the average of your highest 4 characters or the level of that character on the player that sent it, whichever is higher.
All teamups are capped to the max level of the character they come from.

From my experience lately, AI team ups are always at 3 covers.

There’s some good info here, but the main part of this thread is the request to the devs to improve the TU display and UI. Moving to Suggestions and Feedback.

They appear to be capped unless that particular character is boosted for the specific event in which they are trying to be used.

Direct example - I have IM40, Luke Cage and Venom teamups on hand at the moment. When going to try to use them in the Rocket & Groot event, they are all boosted over max level. Checking the Shield Sim, they are at regular max level. I know with absolute certainty that I won the Venom teamup in a node in which he was level 179. What I received was at level 50.