Unfortunately, people have been clamoring for variable end times for a while now. Long enough that even D3 got around to making the change (we all know how long that can take-C.Mags for example). Not sure how you know that people haven’t been asking for new end times because you just joined 10 days ago. Pylgrim is right. D3 has said that this is a beta and they are testing things out. No, it will not be perfect, but at least they listened to us this time.
P.S.- Since you’re too lazy to look, here are some of the people demanding time changes for 6 months
You successfully proved two things with your response to me.
You are very rude. This not an insult. This is an observation. There was no need to reply the way you did. It lessens your ethos.
There are some people who were unhappy with the past ending system used in MPQ.
My membership in this forum has nothing to do with how long I’ve been visiting it. My time as a member does not excuse your lack of manners towards me.
I didn’t view posts concerning ending times because they didn’t concern me. I knew how to avoid it being a problem. It seems that not everyone did. Even that is immaterial.
The fact remains that instituting a new, untested, system which has not had the bugs worked out of it, in the middle of a season, on paying players, is a poor decision.
Let me retry that in different words: beta+middle of season+paying customers=poor planning.
The ease with which this system can be abused is staggering. It has a MAJOR glaring exploit staring us all in the face.
My post did not insult you Flare. Why did you choose to be so hostile to me?
I wrote my post in response to you saying Pylgrim’s claim was unsubstantiated and untrue. I merely substantiated it and proved it. I realize that ending times may not have been a bother to you, but you decided to comment on a topic that you just admitted you didn’t pay attention to.
Not arguing with you on this one. There are better ways D3 could have handled this change. A short mini-season (a la Anniversary Event) could have been used for experimenting.
As a teacher, I am forced to point out that being rude is in fact an opinion. It is also not an observation, but more a perception.
As a teacher, I’m sure that you have noticed that a major problem with some students today is their refusal to take responsibility for their actions. Manners and politeness,… you chose to excuse your rudeness with a straw argument? Rather than own up to the fact that your reply was impolite, you choose to try to play semantics with me concerning the definition of an observation and a perception. This, in and of itself, says much about you. Especially when you use it as a reason to defend your words. Some would say that perception IS reality. And others would point to Aristotle’s Cave allegory.
Your response to me was worded in such a way as to appear to attempt to demean the recipient. It appears to be very condescending. While some cultures may encourage condescension and impolite responses, I don’t know of any. Maybe I haven’t encountered yours yet.
I hope our conversation is not indicative of the techniques you use to teach your students. What’s worse is you know you were wrong and can’t admit it. Even I did that. Of course, you know that because you made sure to point it out to me. Way to be an example to others, “teacher”.
Your ethos, again, lowered by your words. You could easily have avoided all of that harshness. But now everyone can see you did not choose to do so.
Ah don’ wanna talk to you no more, you empty-headed animal food-trough wiper! Ah fart in your general direction! Your mother was a hamster, and your father smelt of elderberries!!!
The thing is with clever shielding, you could always mitigate the problem of having inconvenient timing. I think that’s what brothanoomsy was trying to say before this thread degenerated into whatever it has degenerated into.
Thing about this is now we have 5 time slices. We now have 1 or 2 time slices with scores that are higher than average. That is already an unlevel player field. I’ve seen more than a few posts today about death brackets. While my own bracket didn’t turn out as bad as some of the others did, I did not enjoy joining a bracket where the leader already had 1600 points. I suppose it’s my fault for joining with 5 and a half hours before end time but I’m sure that this was the result of the reduced player pool as well as “gentle nudge” sharding. This is just not fun.
I think that everyone could agree that implementing this (well) for PvP would be a benefit, but that the real demand for this functionality was PvE for which most of these problems wouldn’t exist.
I am actually baffled by the scoring on the last two pvp’s. For me one was very low, one very high, and both times I was only getting 19 point battles from 100 points and above. Very dull so I just did the sensible thing and stopped playing them (I could play for hours on dull events to get a thor cover, but I have to look myself in the mirror every morning). But across our Alliance the results are very random and really cannot work out what the end result of all this is. I can’t even figure out how many people are playing, a lot, or a little.
I do like the idea behind “choose your own event end time”. Just waiting a while longer to see if this was actually the best solution.
Edit I have just seen the Pay harder thread. So yeah, this isn’t the best solution. Nice try though.
For people just joining our adventure here’s a recap of what’s happened:
-Shadow: "I am upset that I got bracketed with very few X-Men meaning that I have a harder time climbing beyond the 1000s because the lack of targets! Surely this is another ploy of D3 to get more money, screwing players like me.
-Me: Dude, your comparably tiny grievance is the cost of providing a feature that eases a major strain on the way a big chunk of players play the game, and which they were demanding for half a year.
-Brothanoomsy: Your claims of amounts of players and amount of demanding claims are unsubstantiated. I, like Shadow, feel like I’m affected by it and believe we should be catered to, instead of your hypothetical many.
-Flare808: Uh, those claims are not unsubstantiated. The evidence whose apparent absence you use to dismiss his argument is right here, where it can be found by anyone who makes a perfunctory board search dumps a lot of links as proof of this.
-Brothanoomsy:Ah pfft I didn’t see those threads nor I care for searching around for them, so I’m entitled to stand by my previous dismissal (especially since the concerns of those people are not my concern, and my concern is, obviously, of far greater importance). But now that the evidence has been dumped where it cannot be denied, I better derail the discussion by complaining that I was called lazy. Even if it is true, no one has the right to call it to my face.
I like it. Could play during the day, end time being about 7pm for me, instead of having to stay up until 3am shield hopping and slamming red bull just to play a cellphone game. Feels more like a game and less like a job.
I understand that there could be trouble in the 1500-2500 point land, but I’m far, far away from that country.
First, as a EU player, I think time zones were a MUST for this game (you should try to wake up at 4am to play every time a new character is released in a PvP event). In fact they are a MUST in PvE also, because in this present event ALL sub-events finished (will) at 6 am (WTF!!!), so I ve been unable to be in the top 10 because of the unfriendly time zone (I am Top 15).
Then, maybe this super scores are not because IM40 is the reward, but because Thoress is the reward for the season, so everybody is playing like crazy to get all her covers. It was the same when Fury was released. D3 should SHOULD NOT AWARD NEW 4 as SEASON REWARDS*. This is a big problem for people who is trying to win covers of old characters.
I was finding this as well until Hollowpoint. Hulk and Spidey I coasted to 1000 and got top 10 with ease, Hollowpoint was a slow grind to 800 and I only got top 50
I like the variable end times. I agree that there are still some kinks to get worked out. Both “death brackets” and “dead zones” seem a lot more common. However, on the whole, I think its a move in the right direction and can be updated with minor tweaks.
Ehh.. maybe in the 50-100 range the season reward matters. But, as someone said, scores went crazy due to the trickle-down from the top. And it wasn’t the Thoress cover that drove it, since everyone up there is guaranteed one whether they push hard or not.