The current PvE loaner node got me thinking. I can’t help but wonder if there are some clashes between Kurt and Blade. I mean, could Nightcrawler and The Daywalker ever really get along?
What kind of evidence is JJ turning up bonus round: What about the Symbiotes, Ultron Sentries, and Mindless Ones?
Speaking of which, how do Daken’s pheromones work on Mindless Ones or Sentries?
How, exactly, does a Fastball Special provide an advantage to someone who can already fly?
Anyone else got stuff that pops into their head like this?
Haven’t tried it myself, but shouldn’t this trigger Vulture’s AP production?
And if you cast one Fell Swoop before Fastball Special would it hit the whole team when he “lands”?
The description says:
At the start of the turn, if Vulture was Airborne, gain[..]
So I guess that would work. What I’d be more interested in though is the order of operations – suppose Vulture fired his green power when coming down, would his green passive trigger also and remove the tile again for team damage because he’s coming back from airborne? :mrgreen:
Well actually if you use Colossus black with 3 covers, he’ll stay airborne for 3 turns instead of 2 thus generating more AP as well as activating either his costly green or blue OR going airborne again for free. I’m pretty sure the AP gain from using Colossus black is net positive
1.) They could hang out at sunset and sunrise
2.) Ultron Sentries - what happens at the Christmas Party with the photocopier stays at the Christmas Party. Mindless Ones - Jessica has discovered that they are not really Mindless Ones, they are ex-PE Teachers. Symbiotes - uhm…
3.) Daken e-mail’s his pheromones to the Sentries and the Mindless Ones just take his word for it that they are affected.
4.) Well now they can fly even higher!
Here’s a random thought I had last night: why do they make the game so hard?..meaning you have to grind to the point of physical or mental exhaustion for the best rewards? So everyone has to decide what level of “dedication” they will put into the game, which directly affects their rewards. Well, they have to do it that way in order to separate players into different levels…meaning your level of dedication/time will directly impact your progress/power in the game.
If they didn’t make the game this hard, meaning that everyone could get top rewards with reasonable effort, then everyone would get the same rewards and be at the same level. So, even though I don’t like it, I understand the purpose of the difficulty.
I don’t see why not? They both like swords. A solid friendship is built on common interests.
My Jessica is too busy throwing them through a door to take their picture. But I imagine the symbiotes, at least, have some skeletons in their closet. Those guys are creepy.
The same way they work on everyone else.
Well, it’s a matter of complicated physics but I’ll try to simplify it. Colossus can bench press approximately 75 tons, which means he’s really, really strong. Therefore, the amount of force he can use to propel a human body is greater than the force that same body can generate under it’s own power of flight.
The mathematics look like this: A > B / A - B = C / Fastball Special = B + C
I hope that clears it up for you.
Sometimes I wonder what happens when Galactus goes number two?
I don’t know about One Fell Swoop, but he does produce AP while Airborne regardless of how he got there. I like running him against Riri or Nova, and trying to put him in front when they get enough AP for their “send Airborne” attack.
Even at 3 Turns Airborne, he only generates 6 black AP total. That means a net loss of 7 black over 3 Turns using Colossus to send him up, over twice the per-Turn loss when sending him Airborne with his own ability.
A good point. Swords can make for an excellent common ground!