The Thing (Classic) ![]()
4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 17759 Tile Damage: 73/82/11/10/64/11/3.5x
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It’s Clobberin’ Time! - 10

AP
The Thing’s rocky fist clobbers whatever palooka’s dumb enough to fight him, right in the kisser! Deals 347 damage and stuns the target for 1 turn.
Level Upgrades- Level 2: Deals 667 damage.
Level 3: Deals 986 damage.
Level 4: Deals 1178 damage and stuns the target for 2 turns.
Level 5: Deals 2465 damage.
Max Level - Level 3: Deals 1955 damage and stuns for 1 turn.
Level 4: Deals 2335 damage and stuns for 2 turns.
Level 5: Deals 4888 damage and stuns for 2 turns.[/color]
**Rock Solid - Passive

**
(PASSIVE) The ever-lovin’ blue-eyed Thing steps up to protect his friends and family. If an ally with less health than the Thing would take 913 or more damage, the Thing moves to the front and then creates 2 strength 137 Yellow Protect tiles. Dev Note: The Protect tiles are generated after the attack and any cascades takes place. If there is a conflict as to who is supposed to protect (such as having both Deadpool and Thing), the character with more health will be the protector.
Level Upgrades- Level 2: If an ally would take 913 or more damage, creates 2 strength 201 Yellow Protect tiles.
Level 3: If an ally would take 822 or more damage, creates 3 strength 146 Yellow Protect tiles.
Level 4: If an ally would take 730 or more damage, creates 4 strength 146 Yellow Protect tiles.
Level 5: If an ally would take 685 or more damage, creates 5 strength 183 Yellow Protect tiles.
Max Level - Level 3: Jumps in at 1629 damage, creates 3 strength 289 Yellow Protect tiles.
Level 4: Jumps in at 1448 damage, creates 4 strength 289 Yellow Protect tiles.
Level 5: Jumps in at 1358 damage, creates 5 strength 361 Yellow Protect tiles.[/color]
Yancy Street Special - 12

AP
The Thing wallops his target so hard they go crashing through the battlefield. Deals 722 damage and destroys a random 3x3 block of tiles on the game board. Destroyed tiles do not deal damage or generate AP.
Level Upgrades- Level 2: Deals 1069 damage.
Level 3: Deals 1069 damage and destroys 13 tiles (Diamond pattern).
Level 4: Deals 1654 damage.
Level 5: Deals 3080 damage and destroys 16 tiles (4x4 pattern).
Max Level - Level 3: Deals 2118 damage and destroys 13 tiles (Diamond pattern)
Level 4: Deals 3276 damage and destroys 13 tiles (Diamond pattern)
Level 5: Deals 6100 damage and destroys 16 tiles (4x4 pattern)[/color]
[/list]
- Level 2: Deals 667 damage.