Maybe they are going to add shards to progression/placement rewards?
It looks like it. The left and right hand side of the progression rewards look so empty. ![]()
It has happened to all: Simulator, DDQ, PvE and PvP.
Going to take awhile to get used to, but I like it!
I think the rewards are graphically wrong when there’s multiple of the same color/character given out. I think #1 in scl 8 is supposed to get 4 covers of the 4*, but it’s showing as 3. Considering i’m not going to win #1 anytime soon, I don’t know why i’m noticing this ![]()
I like the way rankings are displayed much better than the old way. Unless we are going to get multiple things at each progression goal (hopefully we will) I don’t like how that’s displayed. Anxiously awaiting the change announcement. What do you think? They announce it today or tomorrow and it goes into affect after the PvP season closes?
At first I liked it, but GOD… it takes forever to scroll through now… I’m not sure if it actually takes longer or if it’s just perceived… but daaaamn…
The progression rewards margins are ridiculous, and it makes the text for those rewards look minuscule, if they hadn’t actually been reduced. My phone screen is 5.2 inches, and I measured the “Valiant Beta Ray Bill” subscript on the heroic token reward to be just under 1mm tall.
UI update = 1 step forward, 2 steps back. Every single time.
I really like the placement rewards section as it is now quite clear what the rewards are.
I hope they add shards to the progression rewards. Isn’t that the point behind the drive for all these characters. To get them all championed. But even if they did add the shards, what tiny amount it would be. Or it would be, what, at the very end of the progression rewards. Or maybe second to the last. Where only a few can get to. ![]()
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Unless you’re a steam player. Then it’s just 1 step back, 2 steps back.
Do not try to move steam forward. Instead, try to realize, there is no forward.