I’ll play in hope that the devs see this and realize that they have broken player experience.
Prev season:
Average score - 2k-3k (my previous 7 season scores were 22.5k, 20.9k, 20.7k, 24.1k, 28.0k, 24.5k, 25.3k)
Roster type - Champed 4*'s, no usable 5*
Cupcakes - Bake and Devour
Climb type early/late - climb early, bake lots, frontrun when I can
Common opponent level - 3* and 4* during climbs
Target rich? Yes
RANKING: T10-25 per event, T25-50 season
Spend: a bunch of HP. Often 2-3 shields per 8 hours.
This season:
Average score - 1299 (6393 season, individual scores of 1442, 1333, 1287, 1132)
Roster type - Same
Cupcakes - Yes, those 5* grills.
Climb type early/late - early
Common opponent level - Same
Target rich? Yes up to 900. Bone dry beyond 900.
Spend: Much less in shields, let almost every shield I use run it’s full length before breaking.
I made max progression in 3 out of 4 events, and I think my experience sucked. Awful. Terrible.
Beyond 900 points, there were almost literally no targets. When 4Thor was boosted, I was beating the 5* grills with no real problem, so at least I could get a 75 point queue here and there to get to 1.2k. I was forced to hit one target per hop, because any more than that and the zombies scratching and clawing to reach 900 would devour me and I would have a neutral (at best) hop. I don’t blame them, they are just playing the awful game that they devs have built for them.
The Cage Match event was a different sort of beast, for me. I got to 900 just fine using my champ Quake and XFDP. It turns out that blowing up Countdown for What? tiles with Quake blue is good fun. Beyond 900, I never saw a 5* grill. I rarely saw a queue worth more than 15-20 points. I wasted THOUSANDS (THOUSANDS!!!) of Iso trying to find any sort of viable target to hop against. In the end I had to hop for 30-50 points at a time, and only because I was queuing teammates who were lower than me and then waiting for them to pass me in score. Once they were above me, I never saw them again.
I think it’s nice that people who never tried to be competitive in PVP are happy with the system. They seem to like the 10 CPs at 575 points, and the 4* cover at 900, because they never really tried to get the cover or CP in the past. I get that. I’m sympathetic to that. But appeasing them only required a change to the rewards system, it didn’t require a change to the defensive system.
I’m at a point in the game where I can only progress at the mercy of the random number generator. I have an unleveled 11 cover Silver Surfer, and then a slew of useless 5* with 3-6 covers. Now I feel like D3 is locking me out from a good portion of my available CPs, giving me less of a chance to ever get those 5* covers. It feels like the game has gone from Pay to Win to Pay to Play. Not fun. Not fun, at all.