I could only give you screenshots of our alliance LINE chat, as I wouldn’t shut up about it once I noticed it, but didn’t think to take screenshots. I’ll take screenshots during my next clear this evening.
I expected that they would raise cap in PVE, but i also expected that when i enter the match which advertise enemy levels 395 i wouldn’t get 667 instead.
Last night during the final grind in the hunt I remember that both goons and tile movers had more health than usual, but didn’t think of checking the levels in match. Would be nice if devs could say a thing or two about this..
I’ll answer for the devs since they’re a broken record.
“Yep somethings wrong…but we won’t tell you exactly what’s wrong. Don’t worry we have a ‘fix’ that we’ll release in R96. But don’t worry this only effects a small number of players so it’s no big deal really.”