So whatever the orther virtues or vices of the bonus hero system, the odds tool tips for the various token packs are horrible.
Switching from percentages to ratios is less precise and provides no offsetting benefit.
And worse the stated odds are innaccurate and misleading. Heroic tokens report a 1:20 chance of a 3* bonus hero. But they will only produce a bonus hero IF one first pulls a 3* or 4* reward (a roughly 1:4 chance). So the real odds of a bonus hero are more like 1.25% or 1:80. Similarly, a legendary token reports a 1:20 chance of pulling a bonus hero even if a player only selects 5* favorites. The game clearly lists all possible bonus 5s under the heading 1:20. But one can only pull a 5 bonus hero if one first pulls a 5* covers (a 15% chance). So a player really has a 0.75% (or 1:133.33 repeating) chance of pulling a 5*bonus hero.
Misleading information provided alongside a prompt to purchase digital goods is not cool! Please change this information as soon as possible.
Edit: as per updated info from anthony at demiurge, there is a 5% chance of a bonus hero for all heroic tokens. That’s good news. But it doesnt completely solve the accuracy problem with the tooltips. 3* and 4* bonus heroes are still shown as having the same odds, which is not accurate.
Some early data being reported makes bonus hero rates look like they’re coming in closer to the stated 5% for heroic token pulls, meaning that if you get a 3-star or a 4-star from a heroic token, your odds of getting a BH are significantly higher than 5%.
If someone could clarify whether the behavior people are seeing is intended, it would be great. Otherwise, we should get a lot of data in the offseason when people go nuts with offseason packs.
EDIT: This was clarified by Anthony in the announcement thread. The actual chance is indeed 5% per pull.
And also, if you don’t favorite a 4*, and only do 5s, the classic and latest draws display 1:20 for that set of 5’s, which is also misleading, as it’s 1:20 for only 3:20. So, it really should read 3:400, not 1:20.
It would be better to separate the bonus hero’s by their star tiers, because the chances of you getting a bonus OML are not the same as getting a bonus Medusa.
If you don’t pick any bonus heroes for a tier, you can still get bonus heroes in that tier, they’ll just be random. So the odds aren’t different than stated based on what you pick.
Let’s talk about the 5 star pull in layman terms for people to understand and let’s notice that new ~1:7 change to the percentage from a before mentioned 15%.
Because that 1:7 ratio is actually 14.25%.
In theory you have a 15% chance to get a five star.
So if you do 100 pulls, you should get 15 covers.
Using those odds, in theory 133 pulls gets you 20 five star covers. One of those 20 pulls should get you an extra five star cover.
So you would think that it is now 133 pulls gets you 21 five star covers. So you would think they increased the chance from 15% to 15.75%
OR
If that ~1:7 change is factual.
They reduced it to 14.25. So you need 140 pulls to get 20 five star covers plus the extra. So 21/140 =15%.
1/140 is ~0.71% but they took that ~0.71 away from your pull chance.
Translation our 5 star pull ratio NEVER CHANGED!
And within the same hour this streak buster feature went live everyone would complain that their streak buster gave them surfer black or bolt Yellow and they should definitely get the cover of their choice as streak buster.
Not a go at you, forumites (some) are not reasonable.
I’m probably missing something here, but you are aware that the “~” means “approximately” right?
I would assume that they just rounded it from 1:6.666… to 1:7.
And I’m not sure where this “~1:7” appears - is it on the tooltip for the PC version? When I click the Info button on my iPad version, it says “15.0%.”