Carol’s green doesn’t destroy friendly tiles anymore. Did this just happen? What the tinykitty, y’all?
I thought the game was bugging out. “Wait, why are the blasts happening but not destroying those tiles?”
Now, it excludes friendly special tiles.
Officially, Th4nos is faster than C5rol. ![]()
I suspect that it has to be SCL 10 related.
I went to check if BRB or Polaris received any unannounced nerf. Luckily, their time have yet to come.
Wow, that’s such tinykitty. They want more ppl to play scl 10, but then keep taking away the tools 4* players need to punch up. That and unannounced. What, are they going to claim it’s a “boost” to Carol? If it’s acknowledged at all?
They can make this change, but all the other changes we’ve been asking about (reevaluate damage numbers and ap cost for old characters) are so slow to roll out, if at all.
I’m usually not this negative towards the devs, but first Worthy, now Carol? But, you let Bishop run wild forever???
At least Worthy’s nerf was announced, this stealth nerf is completely underhanded.
I really with they’d made some announcement about it, because 5-star Carol was a big part of my ability to do SCL 10, and I’d already made my choice for the current PvP.
The last unannounced nerfed before this that they made to SCL 10 was shifting 4* cover(?) further down progression rewards table. I think non-5*/5* players must be punching their weight way above their comfort level with BRB/Polaris/C4rol. Among these three, nerfing C5rol affects the smallest segment of players.
Man - of all the components of that trio I expected would get a nerf, it was super not Danver5. Did the green cost reduce some along with it? I see it now costs 10 green, but I feel like it cost slightly more than that before.
No change to hers. Th4nos’s green costs 12. So, you might have remembered his.
Nope. It cost 10 green before. The only change is that it no longer destroys friendly tiles.
This reminds me of when they decided 1* Venom was op and nerfed him.
Carol does nothing outside of PVE. PVP has been taken over by brb and polaris. You don’t see Carol in PVP. So, this isn’t about competitive balance in the game. It’s 1000% that 4* players were getting “too many” rewards in scl 10. Considering how they’ve nerfed rewards in the past year (hp, event tokens), this feels horrible.
Yeah for me it feels weak because I just spent a chunk of time (a little over 40 days) grinding 3 covers for her and champing her, so my new toy just got a recall (after only 26 days of use). I really only use that team in challenge nodes and if I want to push to progression in simulator via wins, so I guess it’s not the end of the world, but she is a pretty useless character away from that trio as best I can tell, and now she’s basically Star Lord.
That was me!
A friend pointed out that, pre-Polaris, this could be considered a buff.
I doubt so because it’ll make her red passive quite useless.
Edit: They should change it to friendly non-strike special tiles.
Come to think of it, the other winfinite that no one can come up with is to make use of her passive yellow ap gain. Future 5* characters who have yellow power might have something to do with this.
I wish her powers would do SOMEthing immediately; that could have made her at least playable away from BRB/Polaris.
*edit - this would only have been a pre-Polaris buff if her red came out fortified, and the passive did something that didn’t involve tile destruction. Her original moveset was (i guess) supposed to be red, then green, then yellow in firing order, though her yellow is pretty underwhelming
That’s a good point. Shows how little I thought of her red passive (my Carol isn’t champed, but she has 5 covers in green).
Agreed. It makes the power less useful in the Polaris/BRB context, but more useful in and of itself. If this didn’t happen many, many months after her introduction, I would wonder if that’s what they intended with the power all along.
Nobody has updated her character thread’s power description with this new information yet. https://forums.505go.com/discussion/comment/865900#Comment_865900
Not even surprising which is a shame. She is my third highest level cover and I didn’t even use her with Polaris.
They could have buffed her as well to make up for the lost functionality. That would have been too generous™ though I guess.
It’s always something.
They have to change her red passive, and they have to modify her powers to do some direct damage. Most of her damage was from tile damage from her green destroying rows. Lower the timer on her red repeater and fortify it.