Hey guys! So I saw a couple other topics of people making up movesets for videogame/dc/movies/etc. and seeing how unlikely it is that they’d even be done through another game(licensing, rights, etc. is expeeeeeensive!!) this topic is really just for fun. This is a topic where anyone can post ANY CHARACTER and make up a moveset for them. Other posters give their thoughts, and we imagine what it’d be like if they teamed up with our X-Force Wolverine and X-Force Deadpool!
Here’s my movesets!

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Rick Grimes
Attacks:
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Passive Keep it together!: Rick shows true leadership as he keeps his allies together in one shape. Before the enemy uses an ability create two strength 55 yellow protect tiles.
2 Covers: Creates strength 75 protect tiles
3 Covers: Creates strength 125 protect tiles
4 Covers: Creates three strength 300 protect tile
5 Covers: Creates four strength 300 protect tiles.
MAX LEVEL 3 COVERS: Creates strength 275 protect tiles
MAX LEVEL 4 COVERS: Creates three strength 500 protect tiles
MAX LEVEL 5 COVERS: Creates four strength 500 protect tiles.
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8 AP Steady aim: Rick steadies his gun and aims right at the enemy’s head before firing. Create a 3-turn Black countdown tile that deals 700 damage and drains the enemy team of 1 black AP.
2 Covers: Damage increased to 950. Drains the enemy team of 2 black AP.
3 Covers: Damage increased to 1400 and countdown reduced to 2-turns. Drains the enemy team of 3 black AP.
4 Covers: Damage increased to 1785 and drains enemy team of 4 black AP.
5 Covers: Damage increased to 2000 and drains the enemy team of 5 black AP.
MAX LEVEL 3 COVERS: 3797 Damage
MAX LEVEL 4 COVERS: 4500 Damage
MAX LEVEL 5 COVERS: 4700 Damage.
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9 AP Payback: An eye for an eye, Rick turns the tide of the battle against the enemy. Deals 300 damage to the enemy team and Creates two strength 75 red attack tiles. Creates five more if any of your ally’s health is below 50%
2 Covers: Deals 415 damage and Creates strength 95 attack tiles.
3 Covers: Deals 615 damage and Creates strength 125 attack tiles.
4 Covers: Deals 815 damage and Creates strength 150 attack tiles.
5 Covers: Deals 900 damage and Creates strength 185 attack tiles.
MAX LEVEL 3 COVERS: 900 Damage.
MAX LEVEL 4 COVERS: 1000 Damage.
MAX LEVEL 5 COVERS: 1200 Damage
Son Goku
Attacks:
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12 AP Kamehameha: The legendary attack! Destroys 2 rows and deals 1015 damage. Deals an additional 500 damage and creates a strength 45 strike tile if a friendly super saiyan tile is on the board.
2 Covers: 2000 base damage. Creates 3 strength 90 strike tiles if a friendly super saiyan tile is on the board.
3 Covers: 3000 base damage. Deals an additional 900 damage and creates four strength 125 strike tiles if a friendly super saiyan tile is on the board.
4 Covers: Destroys 3 rows and deals 4000 base damage. Deals an additional 1500 damage when super saiyan tile is on the board and creates 5 strength 200 strike tiles.
5 Covers. Deals 5000 base damage. Deals an additional 1800 damage when super saiyan tile is on the board.
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8 AP Charge Ki: Goku charges up his Ki to unleash power! Transforms a chosen basic tile into a 2-turn countdown tile which generates 1 blue AP each turn its active and when activated turns 3 random basic tiles into red tiles.
2 Covers: Transforms 4 basic tiles into red tiles.
3 Covers: Transforms 5 basic or enemy strike tiles into basic red tiles
4 Covers: Transforms 8 basic or enemy strike, or protect tiles into basic red tiles.
5 Covers: Transforms 10 basic or enemy strike, or protect tiles into basic red tiles.
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8 AP Kaiou-Ken/Super Saiyan: Goku focuses his energy into a whole new form! Turns a random basic red tile into a 3-turn Red countdown tile. As long as this tile is on the board, increase all of Goku’s damage by 90 and each time Goku makes a match increase a special tile by 71 points. If you have at least 12 red AP, consume all AP then creates a yellow 3-turn countdown tile. As long as this tile is on the board, create a red, blue, or yellow charged tile as well as increasing all of Goku’s damage by 100.
2 Covers: Increase Goku’s damage by 105. 200 in super saiyan form. Increases special tiles by 90 points whenever Goku makes a match.
3 Covers: Increase Goku’s damage by 150. 300 in super saiyan form. Creates two charged tiles in super saiyan form. Increases special tiles by 115 points whenever Goku makes a match.
4 Covers: Increases countdown time to 4-turns. Increase Goku’s damage by 180. 400 in super saiyan form. Increases special tiles by 125 points whenever Goku makes a match.
5 Covers: Increases countdown time to 5-turns. Increase Goku’s damage by 250. 500 in super saiyan form. Increases special tiles by 175 points whenever Goku makes a match.









