Hello all, been a while. Just wanted to text wall some observations now that I’m over 365 days (383 actually).
First: 3* transition. I knew it would be horrible and it was; the game design is fundamentally flawed ever since they started introducing a new character every other week. But the good news is: thanks to the devs switching to 4* and now 5s, they’ve slacked off on the 3s - which is awesome! I’m now tied for the closest I’ve ever come to getting them all - only missing 1! I expect a slew of new 3*s soon just to make sure I never make it. ![]()
However, some good news: one thing about this game is that the rewards are random - which sucks - but they are pretty evenly random. So once I got my very first fully, correctly covered 166 character at day 343 (roughly 11 months in), it took less than a month to get two more. And for the first time ever (for me), I actually have two MORE fully, correctly covered 3s who are just waiting on ISO at this point - something on the order of about 100k each, sadly. But still, the takeaway is that all my characters are progressing at the same incredibly slow pace, but they’re starting to really get there! And now that they’ve stopped making new ones they can actually catch up! For example, I have at least 5 more characters that are just two correct covers away from also being fully, correctly covered. So that’s a big improvement in the overall game - relatively. I know it sucks for everyone trying to do 4s now, of course.
Second: DDQ. Absolutely the entire game for me anymore. Such a great thing to add, although it also highlights how terrible the PvE rewards are. But it’s perfect: a few minutes a day to get a couple infinitely small chances at covers with a 3* reward for a few minutes more that keeps me logging in, helping my alliance, and staying connected to a game I would have long since dumped. I will do DDQ even when there is an event I actually want to participate in, I like it so much. The only downsides are that I’ve started to expect to only play the game for less than an hour a day - which is laughable if you actually want to progress at all (that’s like 8+ hrs a day) - and it just makes me hate PvE so much, which I used to love, since that requires a massive, MASSIVE time commitment to do anything, and it’s never, ever worth it. (I recently tried for the progression reward in PvE since they introduced the 4* reward. Yeah, right. I got about 20-25% of the way there. I forgot that it takes soooo… muuuuch… tiiiiime… to get anything. And if you want to rank? Yeaaaaah.)
Third: new 4* rewards. Well, at first I thought they’d be awesome, so I was excited! Then I realized that they actually made it harder for players like me to get more 4* covers, which made me sad. I’ll explain: new progression rewards? Nope, way too much time required for either PvE or PvP. Tiny % increase in heroic or event packs? Never get those anymore, also HAHAHAHA - .0000012 is still nothing. DDQ Legendary token? You took another 4 out, so that does nothing. 4* DDQ matchups? LOL, you need a strong 4* character to attempt those and I just now reached the 3* progression! (It’s kind of fun to see how many rounds until you die, though.) Alliance rewards, high-end PvP rewards, etc. - all mean nothing to me. So what are we left with?
Well, the only way I ever get 4* characters comes down to only 3 ways: 1* packs (extremely rare but you get thousands of them), daily log in rewards, and recently the extremely rare DDQ reward (1% chance). However, 1* packs don’t seem to have 4s in them anymore! That was easily 40-50% of the 4 characters I have! (Daily rewards were another 40-50%. I don’t have many.) So sadly, all they’ve done is made it HARDER for me to have a win-the-lottery-style chance of ever getting more 4* characters. Ah well. After a year, this is exactly the sort of change you expect: something that looks great if you play 8+ hrs a day, and generally is very harsh on casuals. (DDQ being the major exception.)
Fourth: Events. Man, I’ve never been so excited to be disappointed in a game! I love that they keep trying, but wow they have a poor track record. Gauntlet? Nope. Anniversary last year? HAHAHA. Wow that was horrible. Ultron? Well it would have been great… except, no, sorry. Ultron 2? Wait, you didn’t want a reward for playing, did you? This year’s anniversary? Well considering last year (1st) they forgot it existed until the forums literally caught on fire, I am sure they will do something, but I am also sure to keep my expectations low. But even having said all that: I wish there were more! Really, I just wish there were anything more to this game (other than new characters, since those make the game worse), but the events are definitely the most interesting - even if it’s just to watch for the train wreck. Looking at the news it seems like they have more planned, and I say: go for it! ![]()
So yeah, I don’t have a lot to say about specific characters or nerfs or buffs or any of that. I’ve long since given up on the idea that they will ever make the game balanced, or there will ever be more than 2-5 characters per * level worth playing. But that’s ok, because this game is about collecting - no matter how intentionally difficult they make that - and enjoying what is basically bejeweled with a fun license. ![]()
And it’s still ultimately a fun game, even if every day you don’t put in at least 4 hours you’ve actually lost ground thanks to the moving goalposts. You just can’t actually care about any of that, and just enjoy the small victories: like finally getting a single 3* fully, correctly covered after only 11 freaking months. ![]()
Or getting Nick Fury through 3 whole rounds before 270 Magneto killed him. ![]()
Or remembering to come post on this long-forgotten forum about how even though I can’t stand so much of this game, it’s still really fun and I still play! So kuddos for getting something right at least! ![]()
Edit: Forgot one thing. I love how when I finally get nearly all the 3s - the original intent of which was to be able to never miss a required character in PvE - they make 4 characters required in PvE. Exactly. ![]()
