Tabs. She’s underused. BIG TIME. She is what Jubilee never was. It’s as though Marvel took one idea, and gave two females fireworks. The Asian girl got sparklers. Boomer got festival balls. It’s a bit like Deep Impact and Armageddon. One we remember. One we chide for not being the other. Both were poorly implemented.
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Boomer. 8250 HPs.
:yellowflag: Look. Shinies! 9 AP.
Boomer creates a pool of explosives, converting 3 random tiles to two turn
tiles that detonate and deal 150-250 damage per, depending on level.
Rank 2. Convert 4
Rank 3. Convert 5
Rank 4. Convert 6
Rank 5. Destroy any countdowns, dealing 250 per.
:purpleflag: Explosive personality. Passive.
Boomer reacts subconsciously when attacked, often catching her enemies by surprise. Whenever damage is dealt to boomer, create a two-turn ![]()
tile that deals 150-250 per. This is an extension of “Look Shinies” that procs free dmg whenever she’s attacked. Fully covered, it produces two ![]()
tiles of 1-turn duration.
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Hot under the Collar. 11 AP.
Boomer focused her energy, melting a nearby structure. Deal 5500 damage and destroys any countdown tiles in play. Note. This destroys
(Rank-wise, this is a cover equivalent of Capt Marvel’s ![]()
with the change that it can destroy any countdown tiles in play for the equivalent Look Shinies! damage).


