Just checking… when you say HE, you mean Hawkeye, right? The 1 star one? ![]()
5* Hawkeye.
What supports are you using here? I just tried 4 matches in shield sim and PvE with those 3 and got insta annihilated after one turn every time.
Vanessa, snack cart, and love struck.
Yeah… A little bit of jazz(?) going on.
We have our first official batch of rebalances coming soon (details will be put up in the next week or so, the rebalances will land a couple of weeks after that, and then the plan is monthly in that style from then on). But we also decided to add an additional rebalance to each release from the top end to help make a bit of a dent in some of the older 5-Stars there too that fell behind and didn’t get updated.
Thats the ticket! @TheMigz
Any thoughts on addressing the known way over powered characters sooner, so those buffs have real value?
Thanks for working in some 5 too!
Stay tuned, my guy. Stay tuned.
Alternatively, buff those characters a lot so that they’re all “way over powered” and people can have fun using whoever they want instead of actively campaigning for nerfs that take the fun away for people who enjoy using those characters.
No.
That’s nonsense.
Buff everyone so they all OHKO everything? That’s a broken game.
When you are picking these ancient characters can you start with all the ones NOT in PvE nodes first before doing any in PvE nodes. It’s looked awfully suspicious that the bulk of old characters being buffed are all throughout PvE nodes so that it appears it’s just being done to make PvE more difficult while leaving the buffed character still to weak to be used by the player base.
KGB
As I have said before the main “nerf” required is to the frequency that 1 are boosted. Once they are 1a5 they are a totally different character and let’s not pretend to anybody that true 1 players are playing PvP. They should be on a longer rotation because they are now 5 characters. If the Devs cared to look they will see that 1a5 dominate 5* PvP and it makes a mockery of having new 5" releases who can’t compete simply because they only get boosted rarely.
Keeping his black a 3 turn cd tile…why? It’s a rebalance not a rework but there’s no good reason to keep it like that. Its boosted damage doesn’t justify it and it doesn’t have any legit synergy that’s problematic so why? If there was a secondary functionality while its on the board like it destroys tiles by dropping pumpkin bombs automatically during those 3 turns, then it makes sense why it’s disabled for a 3 turn cd tile, but this is just useless.
I’d assume “batches of rebalances” will include characters being rebalanced up AND down.
Personally I can’t wait! The last meltdown was so long ago (Polaris and m’Thor).
The nonsense is that they’ll cripple characters instead of taking care of the real issue behind the ill-informed calls to nerf: supports that give AP at start.
I have lots of fun using the free AP supports, and I can’t believe some people keep crying for them to be nerfed or taken away. They just want to ruin my fun!
Already getting some miles out of this
Exactly! I should be able to use free AP supports because I think it’s fun!
But here you are, crying and begging for them to nerf them. Why do you want to take away my fun?!?
So by your (as usual) condescending logic, we shouldn’t nerf any characters either, right?? In fact, BUFF Hawkeye again. It’s not nearly fast enough.
I don’t think I will be sad to see Hawkeye and May get the bat taken to them. In fact if they don’t take the sledgehammer to Hawkeye it’s just negligence. I do feel for those that spent money for the exploit but it’s been long enough. All those pulls wasted on Toad as well for the extra purple. ![]()
Why? Because people with 550 rosters are a little sad that anyone else has a chance to compete with them?
They love arguing in the sake of competition until it comes to people actually being able to compete. Sorry they aren’t using cable and mysterio to beat your boosted 550 roster like you want. Again, it all comes down to people trying to dictate the “correct” way to play the game